02-05-2007, 08:15 AM | #1 |
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Sandman300 - May - Texturing
I'm going to start with the Knight. i haven't done much UV mapping. Depending on how long it takes me, I might do more.
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02-05-2007, 09:19 AM | #2 |
The Maya Mountain
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cool I was hoping someone would give Cadbury a shot.
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02-05-2007, 11:46 PM | #3 |
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Well, I hope you like what I do with him.
Last edited by sandman300; 03-05-2007 at 03:22 AM. |
03-05-2007, 03:22 AM | #4 |
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Some More done. Its Miller Time.Well not really but its the thought that counts.
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04-05-2007, 03:27 AM | #5 |
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working on the chainmail.
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04-05-2007, 11:59 PM | #6 |
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Back to work and time for a break. Ren Faire.:p
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06-05-2007, 05:03 PM | #7 |
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Some more done, redid the torso( I wasn't real happy with it), time for food and Heroes.
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06-05-2007, 11:04 PM | #8 |
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Good start so far - I absolutely reek when it comes to texturing so it'll be interesting to see what you make of this!
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07-05-2007, 03:38 PM | #9 |
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Thanks. I've made some more progress. I skipped over the hands for now, I'm dreading them. What's the best way to go about UVing them. I was thinking doing planer and then separating the front from the back. I'll probably use a temp. Endomorph to position the hands for the best projection.
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08-05-2007, 06:52 AM | #10 |
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You could try using a series of cylindrical UVs for the hands (would minimise stretching) although blending at the base of each finger would be a pain.
Superb start though so far... |
08-05-2007, 01:44 PM | #11 |
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well I've done about everything else. I started working on the hands. Nothing worth showing on them yet. I tried a few different methods I think I'm on the right track now but I need a break. more to come.
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09-05-2007, 09:16 AM | #12 |
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Hands are mapped, I'm sure I could spend hours more tweeking but... I'm happy with them.
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09-05-2007, 03:39 PM | #13 |
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Coming along nicely and certainly a lot better than I could have done. :beer:
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10-05-2007, 02:24 AM | #14 |
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Coming along very nicely...
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13-05-2007, 12:03 AM | #15 |
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thanks, I finally UV'd everything.
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