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#1 |
Full Access Member
Join Date: Jun 2004
Location: West Lawn, PA
Posts: 415
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I'm going to start with the Knight. i haven't done much UV mapping. Depending on how long it takes me, I might do more.
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#2 |
The Maya Mountain
Join Date: Jan 2003
Location: Port Orchard, WA
Posts: 654
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cool I was hoping someone would give Cadbury a shot.
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#3 |
Full Access Member
Join Date: Jun 2004
Location: West Lawn, PA
Posts: 415
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Well, I hope you like what I do with him.
Last edited by sandman300; 03-05-2007 at 03:22 AM. |
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#4 |
Full Access Member
Join Date: Jun 2004
Location: West Lawn, PA
Posts: 415
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Some More done. Its Miller Time.Well not really but its the thought that counts.
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#5 |
Full Access Member
Join Date: Jun 2004
Location: West Lawn, PA
Posts: 415
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working on the chainmail.
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#6 |
Full Access Member
Join Date: Jun 2004
Location: West Lawn, PA
Posts: 415
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Back to work and time for a break. Ren Faire.:p
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#7 |
Full Access Member
Join Date: Jun 2004
Location: West Lawn, PA
Posts: 415
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Some more done, redid the torso( I wasn't real happy with it), time for food and Heroes.
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#8 |
Moderator
Join Date: Jan 2003
Posts: 1,702
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Good start so far - I absolutely reek when it comes to texturing so it'll be interesting to see what you make of this!
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#9 |
Full Access Member
Join Date: Jun 2004
Location: West Lawn, PA
Posts: 415
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Thanks. I've made some more progress. I skipped over the hands for now, I'm dreading them. What's the best way to go about UVing them. I was thinking doing planer and then separating the front from the back. I'll probably use a temp. Endomorph to position the hands for the best projection.
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#10 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
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You could try using a series of cylindrical UVs for the hands (would minimise stretching) although blending at the base of each finger would be a pain.
Superb start though so far... |
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#11 |
Full Access Member
Join Date: Jun 2004
Location: West Lawn, PA
Posts: 415
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well I've done about everything else. I started working on the hands. Nothing worth showing on them yet. I tried a few different methods I think I'm on the right track now but I need a break. more to come.
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#12 |
Full Access Member
Join Date: Jun 2004
Location: West Lawn, PA
Posts: 415
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Hands are mapped, I'm sure I could spend hours more tweeking but... I'm happy with them.
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#13 |
Moderator
Join Date: Jan 2003
Posts: 1,702
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Coming along nicely and certainly a lot better than I could have done. :beer:
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#14 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
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Coming along very nicely...
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#15 |
Full Access Member
Join Date: Jun 2004
Location: West Lawn, PA
Posts: 415
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thanks, I finally UV'd everything.
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