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#1 |
Registered Member
Join Date: Nov 2003
Location: the netherlands
Posts: 798
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hello, i have created an ToeterFloeper ( whats in a name
![]() its the first time i have created an body and the 5th time i created an head... i hope you guys like it... if anyone has an idea to make it better, please tell me!!! thanks for the comments bey!!! ![]() |
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#2 |
Registered Member
Join Date: Nov 2003
Location: the netherlands
Posts: 798
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here is also an render of the head...
many times there are some strange lightning renders... anyone know how that is possible ( see the screen to see what i mean ) ![]() |
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#3 |
Registered Member
Join Date: Dec 2003
Location: none
Posts: 217
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flip that poly
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#4 |
Registered Member
Join Date: Nov 2003
Location: the netherlands
Posts: 798
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thanks for the answer, but the poly is not facing inwards!!!
so that is not the problem!! any other idea how i can fix it?? thanks!! |
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#5 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
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Check to make sure that there are no 2 point or degenerate polys hiding in the mesh at all as these will give you surfacing errors.
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#6 |
Full Access Member
Join Date: Mar 2003
Location: Belfast
Posts: 268
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Check the flow of the polys? (ctl k)
__________________
![]() 5 point polys, they just need to learn to subpatch and then we can all be freinds.www.thirddayimage.com |
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#7 |
Registered Member
Join Date: Nov 2003
Location: the netherlands
Posts: 798
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i have created an location and put the toeterfloeper in!!
feel free to give positive/negative comments its not textured because i dont really know good how to do!! i only know UV mapping an little!!! |
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#8 |
Registered Member
Join Date: Sep 2003
Location: Sweden
Posts: 598
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LOL. great image. reminds me of my self... ummm.. .the sitting part. ummm....
__________________
...Earth is a model and life is a render... |
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