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Old 22-01-2004, 02:17 AM   #1
R4s1n
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Talking Pathway for Smilies?

Problem and question on image...
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Old 22-01-2004, 04:08 AM   #2
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Oh ya you can create paths, add points and then open curve or i like to just use spline draw. Make sure you do it on a different layer and then select the layer and export as motion path. In layout add your smiley and then just import the motion path.
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Old 22-01-2004, 11:24 AM   #3
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Thanx Kumar i'll see what I can finish with your advice.
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Old 22-01-2004, 12:30 PM   #4
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You are most welcome
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Old 22-01-2004, 12:37 PM   #5
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Another question: Is it possible to have more than one spline/open curve in a motion path for different smilies to follow?
I want 10-20 smilies to fly out of the sphere and i want them to all go in a different direction,
HOpe that helps varify a few things..
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Old 23-01-2004, 03:36 AM   #6
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Well hmmm, i am thinking a easier way,,, use the partical emmiter,, use partigons and you can set it to use the smiley instead of the particals. Then play with the explosion and try to turn the emmiter to get even better results. This will be an easier way to control many objects that are just flying about..
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Old 23-01-2004, 11:28 AM   #7
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I'm stupid I mentioned the wrong thing..
I want each smily to fly out at a different time to make up a huge smily face. So the pathtomotion would come in handy. However i tried pathtomotion and it only distorts the path of smily.
If anybody has the time to aid me then can anybody make a small tutorial.
Thanx in advance!
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