25-02-2004, 02:38 PM | #1 |
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PASS RENDERS?
Reposted from wrong place!
Im making a very long batch of renders, I'd like to comp them all in AE, like with glass when you turn on all options it takes forever to render. I heard that you can multi pass render it. Can someone explain what I need to do to get this all firing up? In a pont by point step?
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5 point polys, they just need to learn to subpatch and then we can all be freinds.www.thirddayimage.com |
08-03-2004, 10:34 AM | #2 |
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you mean you need to export Buffers ?
tell a bit more pliz… |
08-03-2004, 11:33 AM | #3 |
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ahhh at last! cheers, I saw on a dvd special these guys rendering in passes. Like only the raytraced reflection, or the raytraced shadows?
cheers.
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5 point polys, they just need to learn to subpatch and then we can all be freinds.www.thirddayimage.com |
09-03-2004, 12:03 AM | #4 |
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im guessing u could render out anything seperatly and comp them together as long as u have alpha channels set up for those renders, or somthing like reflections could be comped on using the ADD or SCREEN setting in after effects.
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09-03-2004, 12:02 PM | #5 |
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yea I saw that on a site, does it work well?
I use glares by making a new layer, converting the image to a really high contrast black and white then bluring out and adding as a merge mode of add. Its great - so is that the same for this??
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5 point polys, they just need to learn to subpatch and then we can all be freinds.www.thirddayimage.com |
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