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Old 31-03-2004, 02:35 PM   #1
kennez
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Join Date: Feb 2004
Posts: 19
Default Animation Importing

I have an animation I created in Poser that I want to use in Lightwave. I have exported the animation as a BVH file, and managed to create the bones in Modeler using the MoCap bones plugin under the Generics pulldown.
I have also managed to convert the Skelegons into bones in Layout, but I cannot figure out how to apply the animation to the bones. Are there any tutorials out there that can help me, or does anybody have any ideas?
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