30-04-2004, 11:04 PM | #1 |
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Character: Trick or Treat Pete
Hi,
Started this charcter this afternoon: Best Wishes daveythegravy
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01-05-2004, 12:26 AM | #2 |
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pretty good for one afternoon of work...
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01-05-2004, 12:42 AM | #3 |
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your posts never fail to make me think that I'm taking too long to learn lightwave...
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01-05-2004, 08:08 PM | #4 |
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Hi,
@colto: Thanx, I depressed the meticulouse button, hehe. @leroy: Thanx for the encouragement. I think Ur probably doing ok, I see the LW learning curve as a Horizontal line that seems to go on forever, but eventualy, everything seems to click and U go into an upward curve. Keep going buddy. U can do it. The skin texture was kindly given to me by Pi Song, and is a procedural of his own making. Have messed with it for the next pic, to give the character pale skin Please, any constructive crit welcome. Best Wishes daveythegravy
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02-05-2004, 02:06 AM | #5 |
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Nice... character... however the spikes look a little off,,, maybe a tad more up near the wrist will be better.
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02-05-2004, 09:45 PM | #6 |
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Hi,
@kumar: No can do, they need to be where they are, so that then he makes a fist, he can stab with them. Here is Trick or Treat Pete ready for rigging: He uses the things on his back to pin his victims every Halloween. I have had some trouble making the back finger things retract or fold into his back. I made a Morph in modeler and had them retract into his back nicely, but when I go into Layout, this won't work properly due to bone/weight influences. I realise that I could pose them in modeler, and make Morphs, but would have to use the same pose in Layout everytime they are retracted. If anyone has any ideas on how I can do this from any pose position in Layout with bones active, please let me know. Thankyou so much. Best Wishes daveythegravy
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02-05-2004, 10:07 PM | #7 |
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I think his face looks a bit soft right now. Perhaps a scar or facial hair to really make him look like a guy?
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03-05-2004, 12:06 AM | #8 |
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Hmm,, ok,, as for the problem... try to get weight maps and attach the weight maps to the respective bones... That should do the trick.
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03-05-2004, 08:23 AM | #9 |
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Hi,
@leroy3d: Thankyou. Ur so rite. I'll get rite on that as soon as I have rigged him. @kumar: Oh, I have done that. Is part of the problem, as the Morphs won't work properly due to the weight map influence. I always use weight maps, hehe. Thanx for posting guys. Best Wishes daveythegravy
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03-05-2004, 08:28 AM | #10 |
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Presumably the spider legs are him in his Trick mode - so will he have a Treat mode as well where he turns into a cute widdle bunny wabbit?
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03-05-2004, 03:02 PM | #11 |
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Fallenswordsman: hahahaha lol!
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08-05-2004, 10:04 AM | #12 |
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Hi,
@Fallenswordsman: U are so funny. Well, his name is given, kinda like a local Urban Legend, coz he only strikes at Halloween, and only kills Trick or Treaters, hehe. @leroy3rd: hahahahaha, yeah, so funny. Here is the Finished Character. He may be having a run in with Little Angel very soon. Best Wishes daveythegravy
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08-05-2004, 10:32 AM | #13 |
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Nice, dark character you've got there, Davey. If he's meeting up with Little Angel, I hope he's not too inflammable. It'll be like a Stephen King-alike character fest! You could even borrow your wife's clown character and set him alight too!
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