Go Back   Lightwave Community at SimplyLightwave > Your Work > W.I.P
Register FAQ Members List Calendar

Reply
 
Thread Tools
Old 13-02-2003, 05:25 PM   #1
Russel
Registered Member
 
Russel's Avatar
 
Join Date: Jan 2003
Location: California
Posts: 20
Default Chinese Combination Lock

I am working on my first "official" model in Lightwave and have gotten this far.
The model is not perfect but it is intended to help me work through the processes of the Modeler and Lightwave.
I'll post more later to show the separate peices.
Let me know what you think!
Attached Images
File Type: jpg combolock.jpg (15.7 KB, 148 views)
Russel is offline   Reply With Quote
Old 13-02-2003, 05:26 PM   #2
Russel
Registered Member
 
Russel's Avatar
 
Join Date: Jan 2003
Location: California
Posts: 20
Default

here is a scan of the real thing.
Attached Images
File Type: jpg lockphoto.jpg (9.0 KB, 142 views)
Russel is offline   Reply With Quote
Old 13-02-2003, 06:35 PM   #3
DigiMatt
Super Moderator
 
DigiMatt's Avatar
 
Join Date: Jan 2003
Location: Sweden
Posts: 1,182
Default

Hey Russel, that looks really nice, good texturing too.
You might want to make the gap between the different 'rollers' larger cause it looks kinda like it one big roller now.

good work so far!

//Matt
__________________
http://www.digitalmagic.se
mattias@digitalmagic.se
icq:1687432
msn: eternal_e@hotmail.com
DigiMatt is offline   Reply With Quote
Old 13-02-2003, 08:51 PM   #4
Russel
Registered Member
 
Russel's Avatar
 
Join Date: Jan 2003
Location: California
Posts: 20
Default

Thanks Matt, I'll work on your suggestions.
... until then, here it is apart:
Attached Images
File Type: jpg lockapart.jpg (17.8 KB, 138 views)
Russel is offline   Reply With Quote
Old 13-02-2003, 09:39 PM   #5
Kvaalen
Full Access Member
 
Join Date: Jan 2003
Location: Paris
Posts: 536
Default

It looks good. But in the picture you posted the transition between the discs on the sides is smooth but in your model they are a little sharp.
On the picture the little stubbs on the top sides seem to cone a little before they round out.
Nice textures.
I think it would be nicer if it was more lit up.

You say it is your first LW model, did you use another 3d program before?
__________________
My Site!
Kvaalen is offline   Reply With Quote
Old 13-02-2003, 10:15 PM   #6
Russel
Registered Member
 
Russel's Avatar
 
Join Date: Jan 2003
Location: California
Posts: 20
Default

Hmmm, I'll check on those polys...
As for a previous app:
I started (way back when) using Infini-D, then took the leap to 3DSMax. It took a long time to get used to just the basic app let alone purchasing and learning all the additional plugins just to get something modeled and rendered decently.
Anyways, I made the switch to Lightwave late last year - and have not regretted it!! I mean, for the price, out of the box Lightwave3D has more practical features than basic 3DSMax (i.e. hypervoxels) and has been very easy to learn (IMO).

I am also impressed with the LW community.
Russel is offline   Reply With Quote
Old 19-02-2003, 06:09 PM   #7
Russel
Registered Member
 
Russel's Avatar
 
Join Date: Jan 2003
Location: California
Posts: 20
Default

OK,
can anyone tell me why I'm getting blue on these edges when there should be a brownish bitmap instead?
Attached Images
File Type: jpg lock_blue.jpg (32.6 KB, 97 views)
Russel is offline   Reply With Quote
Old 20-02-2003, 02:47 PM   #8
DigiMatt
Super Moderator
 
DigiMatt's Avatar
 
Join Date: Jan 2003
Location: Sweden
Posts: 1,182
Default

Hmm that looks weird russel, is the whole roller one surface or is each of the segments a surface of its own?

//Matt
__________________
http://www.digitalmagic.se
mattias@digitalmagic.se
icq:1687432
msn: eternal_e@hotmail.com
DigiMatt is offline   Reply With Quote
Old 20-02-2003, 05:30 PM   #9
Russel
Registered Member
 
Russel's Avatar
 
Join Date: Jan 2003
Location: California
Posts: 20
Talking

"is the whole roller one surface or is each of the segments a surface of its own?"

Aaah!
While trying to answer your question if each segment is a surface of its own, I found what I had forgotten - that each surface/"roller edge" needed its own texture.
Thank you for jarring my memory!

Russel is offline   Reply With Quote
Old 20-02-2003, 05:43 PM   #10
Russel
Registered Member
 
Russel's Avatar
 
Join Date: Jan 2003
Location: California
Posts: 20
Default

...Another newbie-type question which is baffling me:
If I use a procedural texture, it maps fine but when I move my model, it 'slips' accross the surface.

I realize I need a UV map but am unable to make it work with any positive results.
I've looked in the manual (chpt 31-procedurals) but it gave no answer.

How do I get the procedural surface to stick?
Russel is offline   Reply With Quote
Old 21-02-2003, 12:11 AM   #11
Mark
Super Moderator
 
Mark's Avatar
 
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
Default

Russel,

If you have 'World Coordinates' checked in the Texture editor, uncheck it. This should solve the problem.
Mark is offline   Reply With Quote
Old 21-02-2003, 07:13 AM   #12
Kvaalen
Full Access Member
 
Join Date: Jan 2003
Location: Paris
Posts: 536
Default

Check out this link:
http://forum.simplylightwave.com/sho...=&threadid=229

It might help your problem.
__________________
My Site!
Kvaalen is offline   Reply With Quote
Old 21-02-2003, 04:12 PM   #13
Russel
Registered Member
 
Russel's Avatar
 
Join Date: Jan 2003
Location: California
Posts: 20
Talking

Sweeeeeet.

Thank you Mark and Kvaalen! That did the trick.

I'm pretty much finished with the lock (I want to move on to other things!) and will post in the Finished Work Forum...

Thanks to all for your input!
__________________
http://pweb.jps.net/~ngt
Russel is offline   Reply With Quote
Old 21-02-2003, 04:27 PM   #14
Russel
Registered Member
 
Russel's Avatar
 
Join Date: Jan 2003
Location: California
Posts: 20
Default

Kvaalen,
one last note in followup to your earlier post:
The disk side edges are "sharp" as I have in the model - the previous photo gives the illusion that makes 'em look rounded. Here is a better view...
Attached Images
File Type: jpg lock_side.jpg (3.4 KB, 49 views)
__________________
http://pweb.jps.net/~ngt
Russel is offline   Reply With Quote
Old 21-02-2003, 05:24 PM   #15
Kvaalen
Full Access Member
 
Join Date: Jan 2003
Location: Paris
Posts: 536
Default

Ah, ok.
Very good modeling anyway.
__________________
My Site!
Kvaalen is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Gimbal lock -Ravanelli- LightWave Basics 1 03-09-2004 08:26 AM
learn chinese Endorphin Members Lounge 5 21-07-2004 03:15 PM
Chinese Combination Lock Russel Finished Work 2 11-03-2003 10:18 PM


Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */