01-07-2004, 09:44 PM | #1 |
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July - Noob - Puppet
havent animated a lot so im entering noob for this. heres my little bloke so far i did it in about 20 mins it wont get much more detail but it doesnt really need it for animation.
oh and i'll use the 2 types of metal sound |
01-07-2004, 10:28 PM | #2 |
The Maya Mountain
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Looking forward to it!
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02-07-2004, 12:56 PM | #3 |
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hmm im having problems with morphs at the moment it seems to not look as it did in modeler. mainly because it doesnt morph to the correct shape.
ill try it a few more times then ill try bones instead. ive actually got a basic idea know i just need to take some photos in my garden for a background once its stopped raining oh and for anyone who hasnt looked it up yet do a google for the word "Phoneme" that should help you get correct looking mouth shapes |
02-07-2004, 02:24 PM | #4 |
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thanks for the tip puppet!!!
why isn't it morph in the correct shape??? if you look at the object properties ( in layout )!! you can give the display subpatch and render subpatch a value!!! maybe you should change this values and see if the shape is getting better then it does like look now!! hope the shape will look better after doing this!! ( hope you understand me, otherwise... you tell me and i will explain better ). |
02-07-2004, 03:27 PM | #5 |
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thanks bullet ill have a look.
as for my idea heres a short storyboard/animatic. this is what im going to aim at for the two types of metal clip. http://www.abugthing.50megs.com Last edited by puppet; 02-07-2004 at 06:26 PM. |
02-07-2004, 03:35 PM | #6 |
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dude, i like the way u did it! i'll look cool when animated!
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02-07-2004, 06:21 PM | #7 |
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thanks zeeman, i've just finished making a new character from scratch, didnt take me too long really. i'll just clone it to make the other.
heres what he looks like. |
02-07-2004, 06:24 PM | #8 |
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oops forgot to attach it
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02-07-2004, 08:42 PM | #9 |
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its looking cool puppet!!
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02-07-2004, 09:51 PM | #10 |
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ok, i keep getting an error when i try an put the sound file into lightwave
"The direct sound control (volume, pan, etc) requested by the caller is not available" i found out its something to do with directx and the error is called DSERR_ ALLOCATED i also found out the reason it happens "The request failed because resources, such as a priority level, were already in use by another caller." lol does anyone know how to get this to work? |
04-07-2004, 03:17 PM | #11 |
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ok i've finnished rigging my character after learning how to
heres a little test animation i did to check for any messed up morphs and if the phonemes actually look right. C&C welcome |
04-07-2004, 03:48 PM | #12 |
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lol! I cant wait to see the finished anim..... the animatic is great!
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04-07-2004, 04:02 PM | #13 |
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lol, looks good
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04-07-2004, 04:10 PM | #14 |
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Cool bug .
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06-07-2004, 07:59 PM | #15 |
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heres what i've got so far theres a bit of a pause halfway through but ill fix that up when i edit the animation at the end
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