30-07-2004, 06:50 AM | #1 |
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First Spaceship Project ~ WIP
I finally broke my mental block on a spaceship idea thats been flying around in my head.
The idea is a medium sized ship (about 30M) similar in form to Jupiter2 from Lost in space. I want the hull to have a semi-organic carapace look like the scales on a turtle or snake's head. Its a leisure/observation craft with a window running the full front of the ship (a la flash gordon 1980) Here are some concept plan sketches.
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"Make no little plans. They have no magic to stir men's blood and probably themselves will not be realized." - Daniel Burnham, Chicago architect. (1864-1912) |
30-07-2004, 06:54 AM | #2 |
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In oder to make the multi-shell look. I created the basic form then killed the polys. I am now in the process of remapping the hull in a more organic format using the original points. once i get the shells, I'll swell them and fill in the furrows. Still thinking how to deal with that window
Anyone have any tips on the best way to organise a model in layers/parts to make it more manageable?
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"Make no little plans. They have no magic to stir men's blood and probably themselves will not be realized." - Daniel Burnham, Chicago architect. (1864-1912) |
30-07-2004, 11:01 AM | #3 |
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Man that looks time consuming........ neat idea...
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30-07-2004, 06:30 PM | #4 |
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At first I thought it would be too, but It goes pretty quickly. It also allows me to backtrack easily.
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"Make no little plans. They have no magic to stir men's blood and probably themselves will not be realized." - Daniel Burnham, Chicago architect. (1864-1912) |
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