04-01-2005, 01:52 PM | #1 |
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Character : Cartoon Dog from SimplyMaya
Hi guys,, long time since i dissapeared well nice to be back in action. Ok, not sure if others have tried it or not. But here is Kurts cartoon dog which i modelling in Lightwave. Hmm,, now to go for the spider and others... Hehehe.. C&Cs welcomed.
Kumar, Concept credits go to Kurt of course, Model is mine of course. |
04-01-2005, 01:54 PM | #2 |
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Full view
Perspective
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04-01-2005, 01:55 PM | #3 |
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Wireframe
Here is the wire
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04-01-2005, 09:53 PM | #4 |
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Dude!!!! How r u? We were a little worried 'bout u, cause of the tsunami and all! But its good to see ur fine.
The dogs looks cool man! |
05-01-2005, 02:29 AM | #5 |
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Hi there Zeeman. Well i am fine, i stay in Singapore so no problem there. But i was in India for a studio work look at not long ago.
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05-01-2005, 04:15 AM | #6 |
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Final Rigged Model
Here is the rigged model, No weights,,, just bones. Now not too sure weather i want to texture this or play around with some major sasquatching...
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05-01-2005, 04:30 PM | #7 |
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Both? hehe
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06-01-2005, 10:35 PM | #8 |
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Nice to hear you are around. Looks good and has your own touch that differs from original. How did you find following other sofwares tutorial, it is wakening my interest, thou I should learn some more LW first.
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07-01-2005, 04:08 AM | #9 |
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Hi, Noratio hmm,, the tutorials are great. Kurt has his own way of attacking a modeling job. I just watched it to see whats the approach more than learning maya. The technique or key points is whats important to me... And yea.. I wanted the dog to have a different feel,, more like the concept.
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07-01-2005, 07:35 AM | #10 |
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Oh yes, eh, the concept. Maybe I had this romantic idea that the fact that everyone makes a slight different output from each concept comes from person after reaching enough skills ofcourse ,and that difference I see as good thing.
Now referring more to the concept, yes yours is more like it and more gracefull especially I see you have got nicely those flows and curves at face. The ears in original are probably straight to get mapped before morphs? |
08-01-2005, 04:06 PM | #11 |
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Thanks Noratio. As for others who are waiting for the texturing.. i am currently texturing a face for another project.. so I will try sasquatching this guy first... maybe really play around with the settings... Will give me a purpose for learing what sasquatch can do. Although i forsee UVs looming over in my near future. Oh no
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12-01-2005, 02:52 PM | #12 |
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looks better in lightwave
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12-01-2005, 11:21 PM | #13 |
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Looking nice Kumar. Nice to see you still around here. How's Maya? You still playing around with that?
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13-01-2005, 12:57 AM | #14 |
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Thanks guys,,, well wanted to play around maya,, but because of some commercial work,,, yes,,, finally started to do some commercial work,,, nothing big,,, small stuff had to pick up max. But after watching some siggraph videos and so on i will be playing around with maya later. As for now i really want to push myself in Lightwave.
ThumbsUp! Lightwavers! Kumar |
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