04-05-2005, 09:03 PM | #1 |
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May/June - Noob - R4s1n
I'm entering this challenge for the fun of it. Need some extra practice on organic objects. My sea creature is going to be a type of Medusa with some futuristic things. Still brainstorming in my head how it will look in the end.
Here is some progress on what i have so far. The splines are going to be the tentacles.
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05-05-2005, 12:21 AM | #2 |
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More progress on the tentacles.
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05-05-2005, 12:54 AM | #3 |
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Some more work.
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05-05-2005, 01:22 AM | #4 |
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And the last for today.
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05-05-2005, 12:20 PM | #5 |
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very cool start, maybe make those tentacles a bit thicker!?!
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05-05-2005, 07:14 PM | #6 |
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The flat tentacles or the round ones?
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05-05-2005, 07:40 PM | #7 |
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the round ones!
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08-05-2005, 07:10 PM | #8 |
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Looks pretty cool are you going to animate this?
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10-05-2005, 08:39 PM | #9 |
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small test
Latest Render testing out some transparency on the Medusa.
I'm not sure about animating because its hard for me to get the mesh flowing with the bones. I can put the bones in, i can set all weights, but i can't get it to follow.
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10-05-2005, 10:46 PM | #10 |
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I'm always a sucker for a cool render
As far as animation goes, probably just some subtle flowing movement would be enough. I can picture it with an animated water texture on a dim spotlight. This could end up totally rockin'! |
11-05-2005, 12:21 AM | #11 |
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Thanx SwankyMonkey! I'm gonna need to watch a few vids on how Medusas move around.
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27-05-2005, 03:50 PM | #12 |
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Howdy R4s1n! Love the blue render! Are you going to add more colours? A colour gradient set to incidence angle or surface thickness could work well on such a juicy, organic creation (plus maybe matching gradients in Luminosity)! Great stuff!
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26-08-2005, 01:54 AM | #13 |
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Nice render!
I love the color. Actually I love anything blue! Talking about brainstorming, I just imagined a large brain inside that thing. ~~CM! |
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