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#1 |
Registered Member
Join Date: Nov 2003
Location: the netherlands
Posts: 798
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It's time to show you guys my newest model. The character design was done by a friend of mine. And i made him in 3D.
As you can see the design is realy weird, and i had a lot of fun so far to make him in 3D. Just wanted to show it, and if you have any comments. please let them hear. ![]() ![]() |
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#2 |
Full Access Member
Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
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Lol love the dumb expression on his face!
Can't wait to see it all textured..
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Johnny was a chemist's son, but Johnny is no more. What Johnny thought was H2O was H2SO4. |
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#3 |
Registered Member
Join Date: Nov 2003
Location: the netherlands
Posts: 798
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Thanks R4s1n.
here's a small update: ![]() The head texture isn't fitting the body texture that good, so i'm going to change that in the next update. The texture mistake by his leg is not that bad, because that will be covered by short pants. |
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#4 |
Moderator
Join Date: Jan 2003
Posts: 1,702
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Looking excellent there, Bullet - love the skin and lips texture. Great work :beer:
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#5 |
Registered Member
Join Date: Sep 2003
Location: Sweden
Posts: 598
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DUE!! THAT IS ONE UGLY LOOKING GUY!
I LOVE IT! hehe... exelten textures ![]()
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...Earth is a model and life is a render... |
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#6 |
Registered Member
Join Date: Nov 2003
Location: the netherlands
Posts: 798
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Thank you guys! I'm proud of the texturing myself to.
Hope to show you some progress soon. |
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#7 |
Registered Member
Join Date: Nov 2003
Location: the netherlands
Posts: 798
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I've got one texture for the chest, and one texture for the arm. But i find it hard to let the textures flow into each other. Does anyone here knows how to fix that?
![]() For those who are interested in wireframes: ![]() |
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#8 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
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To blend the textures, make sure that the UV maps overlap, and then use texture weights to control the opacity of the topmost texture...
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#9 |
Moderator
Join Date: Jan 2003
Posts: 1,702
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Nya ha - that's a handy tip, Mark!
Bullet - this is a great looking character. I love the skin texture you've got here. Great work! |
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#10 |
Registered Member
Join Date: Nov 2003
Location: the netherlands
Posts: 798
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Thanks for the comments guys. I will try the UV tip you gave Mark.
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