28-08-2006, 08:32 AM | #1 |
Registered Member
Join Date: Aug 2006
Posts: 12
|
wat r de params tat affect render time?
guys can u help me out in knowing what r the parameters that directly affects the render time...(some times itz taking much time
when i try to render a frame).. thank u |
29-08-2006, 06:21 AM | #2 |
Full Access Member
Join Date: Feb 2005
Location: belgium
Posts: 173
|
basically .....anything !
The number of lights ( for each light, shadows and interference with other lights on an object has to be calculated ), the light properties ( if you use area lights, you'll be drinking a lot of coffee :p ), the number of polygons in your model ( each polygon needs to get it's lighting, reflection,etc... calculated ), the number of models in the scene, effects like depth of field, skytracer and such are also timekillers, the size of your rendering offcourse ( naturally, rendering 800 by 600 pixels is less time consuming than the 14000 by 7100 I did last week ) so, basically anything... |
29-08-2006, 07:07 AM | #3 |
Registered Member
Join Date: Aug 2006
Posts: 12
|
yeah when i used skytracer it consumed lot of time to render....thanx for the tip...atleast now i gotta pic of it...
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Adding lights effect render time? | knightwave3d | LightWave Basics | 2 | 22-03-2010 04:49 PM |
saving render time | Starider57 | Rendering, Lighting, Texturing and Effects | 1 | 04-08-2008 09:47 AM |
Mario Time | zostix | W.I.P | 7 | 17-03-2005 05:23 PM |
bullet time | gigie | Rendering, Lighting, Texturing and Effects | 4 | 22-02-2004 06:47 PM |
Now I have time... | CAClark | W.I.P | 17 | 19-01-2004 11:08 PM |
|