22-07-2009, 08:34 AM | #1 |
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Sherman tank
Hi,
Just busy on the tank tutorial, on part 3 and David changes the blueprint for a higher res print that he says he will include with the tutorial...but doesn't. I've had a look on the net but can only find low res blueprints. Anyone know where to get the one used in part 3 of the series? Thanks |
22-07-2009, 08:47 AM | #2 |
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Hi
Yeah, It never was with the tutorial, But I think David might have Scanned it. But I could Be wrong. I would like to get it too.:nod: |
22-07-2009, 09:42 AM | #3 |
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Cheers for that mate...guess I'll keep going with what I've got
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22-07-2009, 09:50 PM | #4 |
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I thought I posted it at some point. I'll see if I can find it for you.
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23-07-2009, 12:57 AM | #5 |
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Sherman Tank Reference
Here you go.
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23-07-2009, 01:54 AM | #6 |
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Cool!:attn: Thanks David.
Great Tutorial by the way. |
24-07-2009, 06:32 PM | #7 |
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Lightwave version?
What version of Lightwave is this tutorial done in?
Thanks. E. |
25-07-2009, 12:15 AM | #8 |
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Thanks heaps!
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30-07-2009, 11:12 PM | #9 | |
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Gus |
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30-07-2009, 11:29 PM | #10 |
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I'm trying to replicate the curve for the rail clone of the tank tread in tutorial video part 6 but I don't see clearly what you have done.
After the BEZIER CURVE you make a SHIFT + Z (MERGE POLYGONS) to get only 1 curve. After that you kill the curve. Then you begin to select points (I suppose first selected point will be the place where the rail clone will start) and select the Create / Make Closed Curve, but this didn't work. CTRL + Z (UNDO) And with the curve selected, you kill it, change to points, and then repeat the process but this time with an Open Curve, and that's the GOOD part you get a closed curve from an OPEN CURVE command. WHAT I GET IS AN OPEN CURVE, see the attach image. Did you do anything I don't see on the tutorial, or is any kind of mistake from my side??? Great tutorial David !!! Thankyou Gus |
03-08-2009, 11:36 PM | #11 |
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Ok I got it.
There are two points in the point number 1. |
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