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Old 22-04-2003, 11:59 PM   #1
buco
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Smile Famous head

Ok, another head.. it's really a busy period.. though to share..
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Old 03-05-2003, 01:10 PM   #2
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Ok, solved all geometry model issues (in 2d everithing always work..) for the head. Now I'll move to the neck and the rest of body..
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Old 03-05-2003, 01:14 PM   #3
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Originally posted by buco
...Now I'll move to the neck and the rest of body..
Sorry, I was wrong: now I'm going to skate
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Old 03-05-2003, 03:25 PM   #4
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I have seen that face somewhere but I cant remeber where.
The last render look realy nice and shiny.

Will you try and cellshade it?
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Old 04-05-2003, 12:33 AM   #5
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That's looking real good buco. Would be nice to see it celshaded also though,,,
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Old 05-05-2003, 06:23 PM   #6
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I'll try that.. Anyway the client wants it to be inserted in a real environment so I'm searching for a real surfacing feel. BTW if the work will be accepted I think I'll have to ask right permission for the character; do someone know how it works in this case?
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Old 05-05-2003, 07:12 PM   #7
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Not sure how the ownership thing works - I would imagine that it would all depend on the terms of the contract with your client.

I do remember that there was recently (in the last couple of months) a discussion thread on this very subject in the Yahoo LightWave discussion forums, although I can't remember the exact details.

I would imagine that if you are contracted to produce a piece of work, then unless your client has specifically requested the models at the end of the project, then those models should belong to you (assuming you're working on a freelance basis). If you're employed by a studio then the models belong to them.

My $0.02

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