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Old 21-02-2004, 11:27 PM   #1
Sir_Pro_View
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Default S_Swoop Surface vehicle

How would you guys go about modeling this vehicle? Splines or box modeling? Any tips would help greatfully :-)

Greg
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Old 21-02-2004, 11:28 PM   #2
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Old 21-02-2004, 11:31 PM   #3
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I wish I could find some detailed pictures of this but I can't for the hell of it find anything worth while atleast with any close-ups that is.
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Old 22-02-2004, 12:27 AM   #4
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Personally I'd be tempted to do a combination of both approaches.

I'd lay splines for the curved, outer fairing of the vehicle, then use primitives for the detail, engine, forks, etc...
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Old 24-02-2004, 02:03 PM   #5
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I'd spline it all the way whith them big swooshy curves, I box model when Im creating from scratch and spline from drawings. But Mark has the lead on this
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