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#1 |
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Location: Milano, Italia
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Ok, another head.. it's really a busy period.. though to share..
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#2 |
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Ok, solved all geometry model issues (in 2d everithing always work..) for the head. Now I'll move to the neck and the rest of body..
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#3 | |
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#4 |
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I have seen that face somewhere but I cant remeber where.
The last render look realy nice and shiny. Will you try and cellshade it? |
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#5 |
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Join Date: Jan 2003
Location: Sunbury, UK
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That's looking real good buco. Would be nice to see it celshaded also though,,,
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#6 |
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I'll try that.. Anyway the client wants it to be inserted in a real environment so I'm searching for a real surfacing feel. BTW if the work will be accepted I think I'll have to ask right permission for the character; do someone know how it works in this case?
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#7 |
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Not sure how the ownership thing works - I would imagine that it would all depend on the terms of the contract with your client.
I do remember that there was recently (in the last couple of months) a discussion thread on this very subject in the Yahoo LightWave discussion forums, although I can't remember the exact details. I would imagine that if you are contracted to produce a piece of work, then unless your client has specifically requested the models at the end of the project, then those models should belong to you (assuming you're working on a freelance basis). If you're employed by a studio then the models belong to them. My $0.02 Last edited by Mark; 05-05-2003 at 07:23 PM. |
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