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Old 15-02-2006, 09:18 PM   #1
R4s1n
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Default Anti-Tank Droid

Well after not using LW for a while again i've decided to start this little project.
It's an Anti-Tank Droid by an Artist by the name of Hideyoshi Ruwwe...Not sure as to where i got the reference, but all copyrights go to him!
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File Type: jpg 001_tdrone_sh.jpg (22.8 KB, 200 views)
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Old 15-02-2006, 09:19 PM   #2
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2nd image
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Old 15-02-2006, 09:20 PM   #3
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3rd image
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Old 15-02-2006, 09:21 PM   #4
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and a Render


1280x1024
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Old 16-02-2006, 06:58 AM   #5
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Another Render

and a bigger image

1920x1080
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Old 16-02-2006, 07:19 AM   #6
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Looks like a good start so far - did you ever get to finish your Bionicle model?
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Old 16-02-2006, 10:38 AM   #7
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Really nice modelling. Makes you think that they would make pretty lethal darts as well as droids.

Nice work...
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Old 16-02-2006, 12:36 PM   #8
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Thank you for the kind words
As for the Bionicle it got too hard and it involved too much thinking (And after work that was the last thing i wanted to do)(My job sucks :headbang: )
Although i do plan on finishing just not sure when....

I also Rendered a bigger image that's with the last render...
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Old 16-02-2006, 06:33 PM   #9
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looks good, whats your lighting setup btw for thoses renders
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Old 16-02-2006, 06:57 PM   #10
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Originally posted by R4s1n
Thank you for the kind words
As for the Bionicle it got too hard and it involved too much thinking (And after work that was the last thing i wanted to do)(My job sucks :headbang: )
Although i do plan on finishing just not sure when....

I also Rendered a bigger image that's with the last render...
Cool cant wait to see some textures. Why does your job suck?What do you do for a living?
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Old 16-02-2006, 09:12 PM   #11
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Light Intensity = 0%
A dome set-up with 100% Luminosity
Monte Carlo as Global Illumination
Ambient Intensity = 0%
Everything enabled in Global Illumination window except Caustics and Shading Noise Reduction (Although sometimes i turn the Shading Noise Reduction on for smaller renders)
Rays Per Evaluation 6x18 for big Renders and usually somethign smaller for smaller renders.
And only 1 Indirect Bounce under Monte Carlo

Well being only 17 the only job i can have over here is a Restaurant job. I'm one of the head cooks, a buffet person, bus-boy, and a dishwasher.
Huge headache when employees walk out and everybody else has to help pick up the slack.

I've been with the restaurant for almost 2 years and i can't remember all the employees and managers we have been through. It's kind of sad IMOH.
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Old 17-02-2006, 04:36 AM   #12
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More progress.... sits at closely 14,000 polys


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Old 19-02-2006, 07:34 PM   #13
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More progress....Model sits at roughly 45,000 polys


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Old 20-02-2006, 07:04 PM   #14
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Some Shaded wires in these Screenshot compilation.


1280x752


1866x1884
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Old 20-02-2006, 08:00 PM   #15
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Fantastic level of detail here! (Can't see why you struggled with the bionicle considering the detail you have shown here) Great bit of modelling :p
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