Go Back   Lightwave Community at SimplyLightwave > Competitions > Previous Challenges & Competitions Area
Register FAQ Members List Calendar Mark Forums Read

Reply
 
Thread Tools
Old 06-08-2004, 06:45 PM   #16
Zeeman
Registered Member
 
Zeeman's Avatar
 
Join Date: Jan 2004
Location: Canada
Posts: 460
Default

I don't quite know how to make dino hands. Could someone guide me in the right direction?
Zeeman is offline   Reply With Quote
Old 07-08-2004, 01:12 AM   #17
kumar
Full Access Member
 
kumar's Avatar
 
Join Date: Sep 2003
Location: Singapore,
Posts: 913
Default

Do a search on what you want,,,say google or yahoo,,, and then do some concepts before starting to model.
kumar is offline   Reply With Quote
Old 07-08-2004, 09:48 AM   #18
bullet_evader
Registered Member
 
bullet_evader's Avatar
 
Join Date: Nov 2003
Location: the netherlands
Posts: 798
Default

depends on what kind of hands you want to make!!! looks like big rough hands to me!!! but dont give him t-rex hands!!!

maybe give him some kind of human hands!! but with 3 or 4 vingers, and thinker and stronger vingers than human have!!

good luck!!
__________________
Check out my homepage
sometimes the few have to give their lives for the many!!!
bullet_evader is offline   Reply With Quote
Old 09-08-2004, 05:11 PM   #19
Zeeman
Registered Member
 
Zeeman's Avatar
 
Join Date: Jan 2004
Location: Canada
Posts: 460
Default

wow! a whole bunch of modelling and a lot of ref. sketches later...
This is the hardest organic model i've ever tried to complete! Comments etc.?
Attached Images
File Type: jpg model03.jpg (11.0 KB, 86 views)
Zeeman is offline   Reply With Quote
Old 09-08-2004, 05:16 PM   #20
Zeeman
Registered Member
 
Zeeman's Avatar
 
Join Date: Jan 2004
Location: Canada
Posts: 460
Default

the foot itself took 3 hours to model correctly.:tired:
Attached Images
File Type: jpg foot.jpg (5.5 KB, 83 views)
Zeeman is offline   Reply With Quote
Old 09-08-2004, 07:22 PM   #21
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Jan 2003
Location: Port Orchard, WA
Posts: 654
Default

Looking nice and beastly :tup:
__________________
-Mike
www.mtmckinley.net
3D Artist at Zombie Studios
mtmckinley is offline   Reply With Quote
Old 09-08-2004, 07:41 PM   #22
Fallenswordsman
Moderator
 
Join Date: Jan 2003
Posts: 1,702
Default

Aye, that looks a mighty fine foot. I like the way that the claws are looking as if they are growing out of the foot as they should be rather than just being some lazy extension to the foot. Are all the claws and toes of similar size here, because some just look a bit larger than others.
Fallenswordsman is offline   Reply With Quote
Old 09-08-2004, 08:26 PM   #23
bullet_evader
Registered Member
 
bullet_evader's Avatar
 
Join Date: Nov 2003
Location: the netherlands
Posts: 798
Default

looks nice, dont have critics about this one yet!!
keep on going!! I wonder how the head is going to be!!
__________________
Check out my homepage
sometimes the few have to give their lives for the many!!!
bullet_evader is offline   Reply With Quote
Old 09-08-2004, 10:09 PM   #24
s2-speedy
Registered Member
 
s2-speedy's Avatar
 
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
Default

lookin gud mate. looks just like ur concept. i hate 2 crit, but i feel i should as it may help u. the hands seem a little human the way the fingers are rounded off, mayb u cud give them claws 2 like the feet. just a sudgestion. otherwise im impressed

keep it up.
s2-speedy is offline   Reply With Quote
Old 09-08-2004, 10:10 PM   #25
Zeeman
Registered Member
 
Zeeman's Avatar
 
Join Date: Jan 2004
Location: Canada
Posts: 460
Default

Thnx guys.
I was trying to make the toes a bit uneven, Fallenswordsman, but not too much. i think its just the perspective that's making the right one look huge.

I was planning on giving him ape-like hands s2-speedy and possibly even fur, but i'll post a pic with claws or nails. Then we'll see how it goes from there...

Last edited by Zeeman; 09-08-2004 at 10:12 PM.
Zeeman is offline   Reply With Quote
Old 10-08-2004, 12:56 AM   #26
kumar
Full Access Member
 
kumar's Avatar
 
Join Date: Sep 2003
Location: Singapore,
Posts: 913
Default

Nice,,, but i would make the elbow joint lower,,, the proportions is off on them.
kumar is offline   Reply With Quote
Old 10-08-2004, 01:39 AM   #27
s2-speedy
Registered Member
 
s2-speedy's Avatar
 
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
Default

OHH I SEE ZEE

I WAS THINKIN MAYB U WANTED IT THAT WAY AFTER I POSTED
s2-speedy is offline   Reply With Quote
Old 10-08-2004, 08:46 AM   #28
ozwolf
Registered Member
 
Join Date: Apr 2004
Location: Brisbane, Australia
Posts: 193
Default

coming along great mate, i like the way the hands rest on the ground! this is indeed an animal i would not like to meet.
ozwolf is offline   Reply With Quote
Old 10-08-2004, 10:04 AM   #29
sspikedudley
Full Access Member
 
sspikedudley's Avatar
 
Join Date: Feb 2004
Location: Nottingham, England
Posts: 313
Default

this is looking good i like your style i can see a connection to this and your creature from JUNE
now get some detail in the head
good luck
Rob
sspikedudley is offline   Reply With Quote
Old 10-08-2004, 03:21 PM   #30
Zeeman
Registered Member
 
Zeeman's Avatar
 
Join Date: Jan 2004
Location: Canada
Posts: 460
Default

just a start on the head.
Attached Images
File Type: jpg mod04.jpg (13.0 KB, 58 views)
Zeeman is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Nov / Dec - noOb - Zeeman Zeeman Previous Challenges & Competitions Area 21 15-11-2005 11:41 PM
Sept/Oct - nOoB - Zeeman Zeeman Previous Challenges & Competitions Area 0 19-09-2005 09:15 PM
Mar/Apr - Noob - Zeeman Zeeman Previous Challenges & Competitions Area 16 19-03-2005 10:56 AM
dec/jan - noob - Zeeman Zeeman Previous Challenges & Competitions Area 52 08-02-2005 08:03 PM
Oct / Nov - noob - Zeeman Zeeman Previous Challenges & Competitions Area 9 11-10-2004 08:46 AM

Thread Tools

Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */