10-03-2005, 11:45 PM | #1 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
|
Mar/Apr - Noob - Zeeman
Hey folks!
Count me in on this one! I absolutely love robots and machines!!!! For now, i'm just sorta grabbing my place in this competition. I just cant hold back on a robot challenge! I dont have anything to show just yet...i'll have some ideas and get a couple of presentable sketches to show u'all tomorrow. Cheers Zee |
11-03-2005, 03:50 PM | #2 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
|
Okay... first day, I've got a concept sketch done. YAY!
A little description of this robot: The "Vector I" was created to venture out into the unexplored areas of planets uninhabited by humans. It has a huge eye in the front to see things that are not visible to the naked eye and even modern-day microscopes! It has two solid legs on either side of its body to provide it with stability on uneven, rocky or any kind of weird surfaces. The robot also has a mini jet-engine on its back for emergency. It has three communication antennas to communicate with home base or other robots in the vicinity. The various "things" sticking out the front are measuring devices for many different parameters such as temperature, humidity and a whole lot more. The bright colors on this robot make it visible from far and they also glow in the dark. The Vector I has also been known to be working with the bomb squad to seek out land mines and detonate dangerous bombs safely. whew! lots of writing! anyhoo... that's my idea, i noe its not THE most original thing but it does serve a purpose. I'll have something modeled over the weekend! Cheers Zee Last edited by Zeeman; 11-03-2005 at 06:58 PM. |
12-03-2005, 03:38 PM | #3 |
Full Access Member
Join Date: Jul 2003
Location: Australia
Posts: 109
|
Nice, I think its pretty original.
|
12-03-2005, 06:56 PM | #4 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
|
thanks Odeone!
Well, i've started on the leg. Here's just a start on the foot ... I am working on some other parts too, which i'll post within a few hours when i'm done wit those Last edited by Zeeman; 12-03-2005 at 07:00 PM. |
12-03-2005, 09:52 PM | #5 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
|
got some other parts of the leg done as I said!
|
13-03-2005, 12:30 AM | #6 |
Registered Member
Join Date: Mar 2005
Posts: 52
|
holy sheesh... I think I may be way out of my league
|
13-03-2005, 07:38 PM | #7 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
|
got the leg finished
Feel free to C&C on it! |
13-03-2005, 07:44 PM | #8 |
Registered Member
Join Date: Jan 2004
Location: Texas, USA
Posts: 471
|
I like the organic-mechanical look. Colors look nice. Keep it up!
__________________
If the world that we are forced to accept is false and nothing is true, then everything is possible. |
14-03-2005, 06:20 PM | #9 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
|
Thanks, but i really wasn't going for an "organic" look.:ermm: That's how all my things turn out....:disap: I was looking for a really "inorganic" look. that's the whole point of this!
I really like the leg, but i might keep that as a separate project. I was thinking about changin my idea... i'll see what happens... |
14-03-2005, 06:28 PM | #10 |
Registered Member
Join Date: Jan 2004
Location: Texas, USA
Posts: 471
|
Metallic textures will take away the organic look. I guess what I meant to say was I like the "sleek curves". lol Good Luck!
__________________
If the world that we are forced to accept is false and nothing is true, then everything is possible. |
15-03-2005, 06:55 AM | #11 |
Registered Member
Join Date: Jan 2004
Location: Texas, USA
Posts: 471
|
ALso too make your nurbs less sharp apply a weight map to them. click the little W in the button right hand corner of your screen. Click SubPatch Weight or whatever it is called. it is the only thing there. Then select whatever polygons you want to make "sharper". Then click the map tab. click weights. Hit N to bring up the numeric requester. set falloff to none. Then just click and drag in the window to reach your desired effect.
__________________
If the world that we are forced to accept is false and nothing is true, then everything is possible. |
15-03-2005, 08:41 PM | #12 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
|
Well... I am officially changing my robot from an explorer to a Search and Destroy, Merc. kinda bot.
I was thinking: Big, burly, large chest plate, hydraulics and wires etc visible from underneath. Comparatively small head with 4 blue glowing eyes. Huge arms with large chain gun type thingy's for hands. A little laser gun / targetter on the shoulder and triple jointed (minotaur) type of legs with a wide stance. As usuall, i'm starting from the leg... sketchy sketch sketch! EDIT: Also big thank u to Colto for the tip on how to make stuff "sharper" Cheers! Last edited by Zeeman; 15-03-2005 at 08:44 PM. |
16-03-2005, 11:26 AM | #13 |
Registered Member
Join Date: Apr 2004
Location: Brisbane, Australia
Posts: 193
|
I really like the concept and the model is looking great!
Good work mate |
17-03-2005, 03:21 AM | #14 |
Registered Member
Join Date: Jan 2004
Location: Texas, USA
Posts: 471
|
Cool concept. Nice sketch. What is with everyone doing that four toe'd foot look I did? Haha I think I started a modelling trend. Just kiddin. Lookin' forward to your model!
__________________
If the world that we are forced to accept is false and nothing is true, then everything is possible. |
17-03-2005, 03:13 PM | #15 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
|
lol. Its true Colto! A lot of people are going for that kind of feet on their robots (including me ) I'm guessing it looks more "robotic".
Anyhoo, I was getting the leg part of the model done since these past two days. I've tried to make it as INORGANIC as I possible could I haven't rigged it or anything but i may do that by the end of the day. I think it still lacks some detail which i'll tackle later somehow... I've now gotta make an arm for this guy. I'll post a concept sooner or later! |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Nov / Dec - noOb - Zeeman | Zeeman | Previous Challenges & Competitions Area | 21 | 15-11-2005 11:41 PM |
July/Aug - nOOb - Zeeman | Zeeman | Previous Challenges & Competitions Area | 21 | 15-07-2005 12:01 PM |
dec/jan - noob - Zeeman | Zeeman | Previous Challenges & Competitions Area | 52 | 08-02-2005 08:03 PM |
Oct / Nov - noob - Zeeman | Zeeman | Previous Challenges & Competitions Area | 9 | 11-10-2004 08:46 AM |
June - noob - Zeeman | Zeeman | Previous Challenges & Competitions Area | 50 | 30-06-2004 01:55 PM |
|