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Old 05-05-2006, 02:05 PM   #1
NoStr0m0
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Default May/June - Noob - NoStr0m0

Deep breath... chill, put down the puppy... Wish me luck...
Thank you!
Now, on with the show...

So... I'm gonna try, no harm in doing that...
I'll probably use my Pyre model, just have to rig it (oups!)
and do some basic animations, probably a walk cycle, a flight cycle, maybe an Idle and an atack... depends on the time I have... with school and all.

So, I'm officially in for the ride.

So let's get started. Pyre has gone through some minor modifications so I can rig him.I'll post an image of the 'latest' Pyre after I render it... in about half an hour.
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Old 05-05-2006, 03:26 PM   #2
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A bit over half an hour :p
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File Type: jpg pyre_prerig.jpg (130.0 KB, 247 views)
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Old 06-05-2006, 10:12 AM   #3
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Houston, we have bones. :attn:

http://img214.imageshack.us/img214/8...rebones6kg.jpg

Next, we'll see a walk cycle.
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Old 06-05-2006, 10:44 AM   #4
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Well - good start at least - lets see how far you can carry this Any ideas on what animation you're going to do with it?
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Old 06-05-2006, 04:52 PM   #5
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That sounds like a challenge... well, I guess it is a challenge, we being in the challenge zone and all.. .nevermind... sleepless night.

Well, I'm gonna do a walk cycle first, then, depending on the time I have, I might make him fly, or do an idle cycle. Or I could do a few special moves, like eating a man, bar-b-q-ing him... we'll see.

I wonder, do we taste like chicken?
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Old 06-05-2006, 06:33 PM   #6
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Well, this is what I have so far. Still have to animate the wings.

Now, how do I do this? Let's see...


http://img198.imageshack.us/img198/3...rewalk24ko.gif
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Old 07-05-2006, 03:29 AM   #7
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Hey Nostromo! Nice work there so far - the subtle clenching of the claws as the feet are lifted is great!

Cheers! priimate.
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Old 10-05-2006, 07:34 PM   #8
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Thanks, priimate!

Well, I try my best to bring him to life. Hopefully I won't have to resort to a giant lightning rod and an Igor-ish assistant to scream "It's alive!".
There's nothing wrong with the huge lightning rod, it's just I'd rather use it on something else.

I don't want anyone to think I'm just sitting on my chair doing nothing to win this challenge .
The truth is my PC has been rendering for two days straight and still has a long way to go finishing some animations for a school projects that's begging to be finished before the deadline.
That and the fact that it's a rather old boy makes working on something else a bit M:I-4.
But I promiss I'll have something new by the end of the week, or my name is... what was it again?

Anyway...
Till then, Work, work :zzz:

:p
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Old 11-05-2006, 08:23 AM   #9
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Nice start to the animation

The dragon's shoulder area would probably relax a bit and the wings would probably drop a little at the highest point of the walk cycle (to keep the balance right)
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Old 11-05-2006, 10:37 AM   #10
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Probably, if he was bipedal, but I have greater things in mind for him.
What you see there is only half a walk-cycle. The other half includes the wings and a little head-tail.... er, stuff. He's gonna be a quadruped, and have a walk cycle very simillar to the vampire bat, if I'm not mistaking.
I've already done the animation, just need to render it... which is kinda difficult right now.
Most likely, I'll have an update this week-end.
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Old 13-05-2006, 01:23 AM   #11
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Nice work so far NoStr0m0 - I like your model.
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Old 14-05-2006, 02:14 AM   #12
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Ok, here's the update, as promissed... not much to look at but....

http://img55.imageshack.us/img55/3871/pyrewalk24lo.gif

Still needs some tweeking, but it'll get there.
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Old 18-05-2006, 06:15 AM   #13
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Hey Nostromo! That's some fantastic progress! Keep up the good work and goodluck with your school work!

Cheers! priimate.
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Old 18-05-2006, 08:32 AM   #14
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Fantastic work for the moment.
Like to see the mouth and eyes move a little bit but it my own opinion.
Hurry ... want to see more :beer:
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Old 19-05-2006, 08:12 AM   #15
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thats starting to look really cool nice choice of using a bat walk style

I think his head is rolling just a little too much if you keep staring at the animation for a while
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