![]() |
#1 |
Registered Member
Join Date: Jan 2004
Location: USA
Posts: 93
|
![]()
I am having a difficult time. modeling the orbs floating towards the sky. Look at image below, can any one help me.
I am modeling them, because I will be animating their movements as well. orbs = blue glowing lights floating out of ground. courtesy of fable. www.xbox.com. Great game bt the way. Pleas help |
![]() |
![]() |
![]() |
#2 |
Full Access Member
Join Date: Feb 2004
Posts: 38
|
![]()
Are these orbs a solid? Are they gaseous? Do they have a specific shape? I'm thinking perhaps you can model the shape and then apply a HV emitter. I'm not sure though.... I think we need more specifics on the shape and maybe whether or not they are solids.
__________________
Ars Gratia Artis |
![]() |
![]() |
![]() |
#3 |
Registered Member
Join Date: Jan 2004
Location: USA
Posts: 93
|
![]()
From appearance, they are gasses. THe shap is like a "tear drop" only reversed in direction. If that helps. Now when you say add an Hypervoxel Emitter is that for the animation part?
also if it is a gass, how would I model or shap the gasseous form.? Thank you |
![]() |
![]() |
![]() |
#4 |
Full Access Member
Join Date: Feb 2004
Posts: 38
|
![]()
I don't work with HV's too often, but, I believe you can attach an emitter to a null. Those blobs may be nulls in layout... with HV's emitting downwards.... or perhaps outwards and down with some downward wind applied.
I will check it out tonight if I get some free time
__________________
Ars Gratia Artis |
![]() |
![]() |
![]() |
#5 |
Registered Member
Join Date: Jan 2004
Location: USA
Posts: 93
|
![]()
Thank you, I will mess with it a bit.
|
![]() |
![]() |
![]() |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
car modeling | nanuta_raju | Modeling | 1 | 28-06-2005 05:36 PM |
Box Modeling Help | Nalyd | Members Lounge | 2 | 27-04-2005 08:43 PM |
modeling, why ??? | davie563 | Modeling | 4 | 02-06-2004 04:54 AM |
Modeling | pixelone | Modeling | 6 | 14-01-2004 11:39 PM |
car modeling | moenzi | Modeling | 5 | 04-11-2003 04:54 PM |
|