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#16 | |
Registered Member
Join Date: Aug 2003
Posts: 30
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hmm, i use no caustics and radiosity but hdri. so it really apply a fast render, setting AA to enhanced medium, that only cost 8 mins to render it. thx C&Cs! ![]() ![]() ![]() |
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#17 |
Full Access Member
Join Date: Jan 2003
Posts: 213
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Had to try it myself =)
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#18 |
Super Moderator
Join Date: Jan 2003
Location: Sweden
Posts: 1,182
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that will look tons better if you add a reflection map sod
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#19 |
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Join Date: Jan 2003
Posts: 213
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you mean?
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#20 |
Registered Member
Join Date: Oct 2003
Location: South Florida
Posts: 40
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How do you get a "grainy" type look to the picture, i like it, makes it look genuine.
Photoshop i presume, but if not please tell
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#21 |
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Join Date: Oct 2003
Posts: 51
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nice one Neochris
i noticed one very little thing ..... the praportion looks a bit wierd. when comparing the size of the ring to the groves between the tiles on the floor , it makes the ring look about a meter across. maby bulk up those groves between the tiles , in fact u would only see one grove if any in a pic that close up probibly. just a small thing but thought i would point it out. nice one keep it up |
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#22 | |
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Posts: 213
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#23 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
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You can also try adding the Virtual Darkroom pixel filter to your scene to add post processed film effects.
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#24 | |
Registered Member
Join Date: Aug 2003
Posts: 30
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![]() ![]() ![]() oh, i see! hey, you're really keen eyes~~ ![]() (even i don't find it out...how embarrass) thx conmments...i'll more focus on texture proportion next time, more thanks again to point the defects out for me. and thx reply! |
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Thread | Thread Starter | Forum | Replies | Last Post |
LED ring | jimiman | Rendering, Lighting, Texturing and Effects | 5 | 16-07-2008 07:56 PM |
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