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Old 13-11-2005, 10:05 PM   #16
davie563
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its Free, i havent bought any of the tuts but i have all the Free ones on my HD :p

U should check it out, and all the others
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Old 13-11-2005, 10:36 PM   #17
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OK, here it is, its slowley gettin there....Oh and i feel embaressed saying this, but all that trouble with reflections, well :blush: i forgot to turn it on in render options, LOL i was wondering about that for ages ! almost a week :blush: :blush: :blush:

Here we are ( with Rad on, Fprime render )
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Old 13-11-2005, 11:18 PM   #18
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Is their a reason why it looks so grainy?
Or is it just the compression/
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Old 13-11-2005, 11:19 PM   #19
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Yeah, i stopped it 1/2 way thou, i used Fprime render
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Old 14-11-2005, 02:47 PM   #20
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Was just messing about with they minus light percentages! It may be a good idea to turn off shadows if you use them because you get a strange shadow of light if you don't (unless you want this effect), looks like you can get a nice lighting effect using a negative value though, I was messing about with it using my character and got a nice spooky look to him that without the inclusion of negative light looks boring!
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Old 15-11-2005, 01:50 PM   #21
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Here is a render. Im just about to start workin on the texture map for the main cliff, ive finished the lower cliff thou, below the road.

Ill have an update soon ( Render Time - 51min with RAD on at 80% with 1 bounce)
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Old 15-11-2005, 04:57 PM   #22
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Looking very nice there, Mr.Davie. :p
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Old 15-11-2005, 05:40 PM   #23
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I personally liked the grainy render from before....Also waiting for your lamp post and lights to be included
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Old 15-11-2005, 06:06 PM   #24
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I cant get the horizon to fade of into the distance, i tried that Mclearen desert tut, but i just cant get it goin ?

Any help or even other ideas to improve the horizon, i heard some1 say fog, but how do u use it
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Old 15-11-2005, 07:01 PM   #25
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Ok, here is a lighting test. I actually think this is near finished, all im workin on the now is the cliff in the background. Im making a texture map in Photoshop, so the next image should be the finished thing really.

What u guys think ? (and can some1 help me with this horizon fade. Fog, Transparency gradients, whatever....any help would be great)

:beer:
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Old 16-11-2005, 12:27 AM   #26
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Lookin nice man!
Now lets see your interior, I thought you'd done that before your exterior! Being very secrative about it?
You should check out the tutorial from last weeks VE, it got what your looking for it I think!
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Old 16-11-2005, 09:43 AM   #27
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Cheers

i had to stop the interior because it has big windows, so i needed to get the outside finished so that i could take the exterior scene and load it into the interior scene so that i have a source of light coming throu the windows.

One i get this scene done, ill have a few pics of my interior start to develop .....:attn:
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Old 16-11-2005, 08:30 PM   #28
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OK, here are 2 final renders......Which 1 is ur FAV ?

:attn:
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Old 17-11-2005, 05:53 PM   #29
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I like the second picture the most. Because of the cold-warm contrast.
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Old 17-11-2005, 06:47 PM   #30
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It would make a dramatic effect to have the lights on the building casting a lighting area. Also some lights out on the pier would make the shot more believable.

I love the scattered reflection of the water. The way the mountain reflects in the water.

I don't like the second pic with the blue, I like the first one.

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