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Old 04-07-2004, 05:16 AM   #1
colto
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Talking July - Normal - Colto

Hey guys! Wow, an animation challenge huh? Guess I'll give it a try. I've only done animation once but since I am out of school and have nothing to do all month then I think that I will enter myself as normal for now. I'm gonna do the monster crazy one. My idea is to have a guy and girl sitting down at a kitchen table in a half-destroyed kitchen. The girl will have her back to most of the kitchen and throughout the scene random monsters will walk in and out of frame (oblivious to the woman who suspects that there are monsters in her kitchen). Then as the guy is saying that he doesn't think she is crazy then it will show a shot parallel to the table so that you can see the guys hand(which is under the table) turn into a tentacle or sumthing freaky and snake itself under the table and up behind the woman(as if to grab her). I think that I will try and then have the tentacle possibly grab the woman at the very end. Any ideas? This project may seem kinda ambitious but I like to set my goals high.
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Old 04-07-2004, 06:16 AM   #2
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I like it, very imaginative.
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Old 05-07-2004, 06:41 AM   #3
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Default monster

first monster to be used will be a werewolf. Just textured him and added fur. Any ideas on how to make him look better? His fur seems a little oof to me but I'm not sure how to fix it. Ideas?
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Old 05-07-2004, 06:42 AM   #4
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Rigging this guy is gonna be a nightmare!
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Old 05-07-2004, 07:01 AM   #5
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Cool idea... Good Luck.
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Old 05-07-2004, 08:23 AM   #6
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Colto - with regards to the fur, you might want to link the density and length parameters of sasquatch to weight maps. They are extremely easy to create in modeller and I got some fairly decent results on the last challenge with my faun. Also, if you haven't done so already, download the sasquatch demo files from Worley's site - that will give you more of an idea how to muck around with the settings. The otter one is pretty cool.
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Old 05-07-2004, 12:27 PM   #7
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I wouldn't worry about it, as it won't have anything to do with how your entry is judged. animation is the focus.
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Old 07-07-2004, 05:55 PM   #8
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Post Second creature

Hey guys! I just finished texturing and rigging my second monster that will be running around in the kitchen. I plan to have this guy pop out of an open window and pull the wolfman through it with him. Any ideas for other monsters. I was thinking that while the woman says her second line she will turn around and all the monsters that were previously there will escape quickly without her seeing them(leaving only a ruined kitched). While she is turned around I was thinking of having an eyeball pop out of her cup of coffee. Kinda like a submarine parascope comes out of the water and looks around. Any other ideas guys?
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Old 07-07-2004, 05:59 PM   #9
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Default creature grabbing

quick pose of the creeper character as if he would be grabbing the wolfman.
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Old 07-07-2004, 06:11 PM   #10
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Default creeper grabbing wolfman

I decided to try it out with the wolf in his arms to make sure that he would fit. I tried giving the wolfman a surprised/scared expression.
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Old 07-07-2004, 08:24 PM   #11
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Talking facial animation test

Here is my facial animation test. I exported some poser figures and created endomorphs for the facial animation. Now that I have the facial animation done then I can start to edit the body animation.Then once the main characters are done then I will add the kitchen scene and monsters. Then animate the monsters and render. I used 2 different hair styles for the woman. Which one do u guys like better??? Movie is in Windows Media Video format. Post if u need it in a different format.
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Old 07-07-2004, 09:03 PM   #12
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umm that last image dont look right
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Old 07-07-2004, 09:06 PM   #13
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well, the wolfman IS surprised.
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Old 07-07-2004, 09:57 PM   #14
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lol! I know, I just realized that. But I think it will look better when it is put into animation. lol
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Old 07-07-2004, 09:59 PM   #15
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Any thoughts on the animation though?
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