08-07-2005, 12:12 PM | #1 |
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making eyes
Hi all,
I just did the eyes tutorial in the free section. In that tutorial we make a morphobject ( endomorph ) for the iris. In layout however, I can't find the morphobject. can anyone tell me how to mix between these two objects ? the morph target only lets me select another object, but this one is made within the object. Am I missing something ? |
08-07-2005, 01:15 PM | #2 |
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Is your morph target in a seperate layer?
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09-07-2005, 08:28 PM | #3 |
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nope.....
I modeled they eye with 4 layers ( eyeball, cornea, air for cornea and the black dot in the iris ) for the eyeball, I made an endomorph in modeler, using the 'M' tab button below right, new -> and named it iris wide, I then changed the iris size. In modeler, I can easily switch between both, by choosing either the base or the wide version tru the 'M' tab button. I can't find these in layout though.... |
10-07-2005, 05:32 AM | #4 |
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You need to add the Morphmixer plugin to the object that has the morphs applied. This will then allow you to apply the morphs (I think it's applied via the displacement tab of the object properties - don't have LW here to check though)...
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10-07-2005, 05:58 AM | #5 |
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Excellent, that worked !!!!
Thanks Mark ! it's in the displacement map allright. :bow: :beer: |
09-08-2005, 09:49 AM | #6 |
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Util mark
Hello All!
Where can I get the util mark textures (numbered coloured rectangles map)? Thanks, Laci |
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