24-04-2006, 11:16 AM | #1 |
Full Access Member
Join Date: Mar 2004
Posts: 4
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Fishy tute problem
Hi,
I have downloaded the complete Fishy tutorial (Part 1 - Part 7). Its been very helpful and I appreciate the effort that goes into producing such a tutorial. However, I have not been able to find the video that covers the rigging and weighting. The video in Part 7 (titled "Fish Tute weighting and rigging 6") already uses a ready made skeleton. It does not show you how to set up the bones and weighting. Crucial to us beginners! Part 6 is only the scene and object file. Part 5 (titled "Fish Tute - Part 5") covers the eyelids and adjusts the body. I expected to find a video covering rigging and weight from the description quoted below: "The rigging and weighting includes creating weightmaps, building a functional and intuitive skeleton, setting up an extra eye-bone to control both eyes at once, eyelid setup and a method for automated tail-overlap using the "follower". Also covers a basic texture. " Am I missing something here? Regards, Tony |
24-04-2006, 08:22 PM | #2 |
Super Moderator
Join Date: May 2003
Posts: 232
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I've not watched those tutorials but I'm guessing that Philip used Skelegons to create the bones which means that it would be covered in the modeling tutorial. Weights could also be covered in the modeling section because they are created in Modeler and could be assigned to skelegons there as well.
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