Go Back   Lightwave Community at SimplyLightwave > Categories > Modeling
Register FAQ Members List Calendar

Reply
 
Thread Tools
Old 26-09-2007, 12:56 AM   #1
aakashem
Registered Member
 
Join Date: May 2007
Posts: 35
Default ipod nano classic screen

I'm trying to make an ipod nano just out of my mind. I've done the basic shape now.

But my screen isn't geting any good...
I might do it the wrong way.
I choose a few polys on the screen area, and then I used the Smooth Shift-tool but the polys get a weird oval shape.

Any tip on making the screen?
aakashem is offline   Reply With Quote
Old 26-09-2007, 03:05 PM   #2
Fallenswordsman
Moderator
 
Join Date: Jan 2003
Posts: 1,702
Default

Let's see what you've got so far, then we can make a better assessment of what you're doing wrong. Any chance of posting a pic?
Fallenswordsman is offline   Reply With Quote
Old 28-09-2007, 06:06 PM   #3
aakashem
Registered Member
 
Join Date: May 2007
Posts: 35
Default

Here is a picture. As you see in "number 2" the screen area is "ovaly".
I was thinking on cuting the screen area, but there would be to many faces?
Attached Images
File Type: jpg nano.jpg (48.0 KB, 87 views)
aakashem is offline   Reply With Quote
Old 29-09-2007, 11:43 PM   #4
sbc04c
Full Access Member
 
Join Date: Aug 2007
Posts: 1
Default

you need to add a horizontal edgeloop at the bottom and top of the screen to hold the shape more, otherwise it rounds it out
sbc04c is offline   Reply With Quote
Old 30-09-2007, 01:02 AM   #5
aakashem
Registered Member
 
Join Date: May 2007
Posts: 35
Default

Should I make the cuts in the green line?

And to the volume wheel... How do I make it "very round"?
Attached Images
File Type: jpg nanocut.jpg (48.5 KB, 77 views)
aakashem is offline   Reply With Quote
Old 30-09-2007, 09:43 AM   #6
Fallenswordsman
Moderator
 
Join Date: Jan 2003
Posts: 1,702
Default

Here's my take on it - a few bandsaws and a few knives later and I get this:
Attached Images
File Type: jpg ipodnano.jpg (23.1 KB, 74 views)
Fallenswordsman is offline   Reply With Quote
Old 30-09-2007, 09:43 AM   #7
Fallenswordsman
Moderator
 
Join Date: Jan 2003
Posts: 1,702
Default

And here's the LWO if you want to see what I've done
Attached Files
File Type: lwo ipod nano.lwo (8.3 KB, 1 views)
Fallenswordsman is offline   Reply With Quote
Old 30-09-2007, 09:53 AM   #8
Fallenswordsman
Moderator
 
Join Date: Jan 2003
Posts: 1,702
Default

Oh yeh, and the click wheel - you could freeze the object then do a boolean cut
Attached Files
File Type: lwo ipod nano.lwo (145.8 KB, 3 views)
Fallenswordsman is offline   Reply With Quote
Old 30-09-2007, 09:54 AM   #9
aakashem
Registered Member
 
Join Date: May 2007
Posts: 35
Default

Cool, I made three cuts at the end of the screen on the top and bottom part. It worked out nice, thanks for the answers and the file add, fallenswordsman.

Now to the wheel... I have to make a totaly oposite thing now... Volume control... Any tip on that?

My thought was to make edges between the points (edge cut?) into a circle or something and then smoothshift it and it might become a cirle?
Attached Images
File Type: jpg nanoscreen.jpg (77.6 KB, 75 views)
aakashem is offline   Reply With Quote
Old 30-09-2007, 09:55 AM   #10
Fallenswordsman
Moderator
 
Join Date: Jan 2003
Posts: 1,702
Default

Screen shot
Attached Images
File Type: jpg screenshot00048.jpg (39.6 KB, 73 views)
Fallenswordsman is offline   Reply With Quote
Old 30-09-2007, 09:56 AM   #11
Fallenswordsman
Moderator
 
Join Date: Jan 2003
Posts: 1,702
Default

The only other thing I can think is perhaps doing the whole thing without using SubDs since we are working with a hard object rather than an organic.

Ran out of time for tonight though, so I'll have to come back to this one...
Fallenswordsman is offline   Reply With Quote
Old 30-09-2007, 09:57 AM   #12
aakashem
Registered Member
 
Join Date: May 2007
Posts: 35
Default

WOW! That's a nice cirle!!

Did you subtract (spelling?) a circle from the ipod-object?
Like put ipod in layer 1 and then circle in layer 2?

don't know the name of the technique...
aakashem is offline   Reply With Quote
Old 30-09-2007, 10:14 AM   #13
aakashem
Registered Member
 
Join Date: May 2007
Posts: 35
Default

Hmm if you used the subtracting-technique: how could you make the subtraction so good?

When I subtract, my ipod-object gets to many faces with more 4 points and i can't subpatch it....

Last edited by aakashem; 30-09-2007 at 11:57 AM.
aakashem is offline   Reply With Quote
Old 30-09-2007, 01:04 PM   #14
Fallenswordsman
Moderator
 
Join Date: Jan 2003
Posts: 1,702
Default

Yeh its basically a Boolean subtract - I put a disc object in one layer, the iPod object in the other and pressed Shift+B for the Boolean command, then did a subtract. And yeh, afterwards you shouldn't really expect to subpatch but there are no hard fast rules saying that everything must be subpatched - try to get away from the thought that everything should be in subpatch mode especially with hard surface models. Use smoothing on your surfaces instead.
Fallenswordsman is offline   Reply With Quote
Old 30-09-2007, 01:18 PM   #15
aakashem
Registered Member
 
Join Date: May 2007
Posts: 35
Default

Oh! So, everything doesn't have to subpatched?
Is it possible to mix subpatched and normal-things together?
I guess then that your model isn't subpatched, that's why it has so many faces?

*How do I smooth?

Learning new stuff here! :bow:
aakashem is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Green screen background ocnewps LightWave Basics 3 11-04-2007 09:15 PM
Rendering the Modeler Screen blakesDesk Members Lounge 4 19-02-2007 01:07 PM
Lightwave & Green-screen Louie W.I.P 2 13-05-2006 07:10 PM
Free Apple iPod Photo 60GB leema Members Lounge 1 09-07-2005 04:38 PM
no screen mcpmcp31 Modeling 4 22-01-2004 01:01 PM


Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */