Go Back   Lightwave Community at SimplyLightwave > Lounges > LightWave Basics
Register FAQ Members List Calendar

Reply
 
Thread Tools
Old 16-07-2003, 11:26 PM   #1
Trimack
Registered Member
 
Join Date: Jul 2003
Location: Ct. USA
Posts: 6
Default Spline Patches are my enemy

Hey,
Im currently on Video 3 of the McLaren series and i just cant seem to figure out how phil does his spline patches. Some turn out ok, but some seem to be only viewable from looking underneath at the car and some do not split in the right direction. Phil has me starting with the setting 1 Perpendicular and 2 parellel. any help would be great.

Thanks!
Dave
Trimack is offline   Reply With Quote
Old 17-07-2003, 01:30 AM   #2
Erwin
Full Access Member
 
Erwin's Avatar
 
Join Date: Jan 2003
Location: San Jose, CA
Posts: 234
Default

I believe this question was asked before, and aswered by Mark:

Originally posted by Mark
The way the patching works depends very much on the order in which you select your splines.

The first spline you select determines which direction will be parallel (ie: which set of polygons run along the spline) and which direction will be perpendicular (ie: which set of polygons run away from the spline).

As to the polygons appearing transparent, this depends on how you've selected the splines - as a rule of thumb, always select the splines in a clockwise fashion to patch (like selecting points to manually create a polygon). However, the direction that the splines run in also has a bearing on the direction the polygons will face.

The simple answer is to simply select the 'transparent' polygons and flip them. Then they'll become visible.
__________________
"An artist's job is to surprise himself. Use all means possible." ~ Robert Henri
Erwin is offline   Reply With Quote
Old 17-07-2003, 03:08 AM   #3
Trimack
Registered Member
 
Join Date: Jul 2003
Location: Ct. USA
Posts: 6
Default

Alright! thanks a ton for the help...im back on my way to finishing this McLaren. Thank you for your help!
Dave
Trimack is offline   Reply With Quote
Old 17-07-2003, 06:53 AM   #4
Erwin
Full Access Member
 
Erwin's Avatar
 
Join Date: Jan 2003
Location: San Jose, CA
Posts: 234
Default

NP.. have fun with the Mclaren
__________________
"An artist's job is to surprise himself. Use all means possible." ~ Robert Henri
Erwin is offline   Reply With Quote
Old 17-07-2003, 07:54 AM   #5
Mark
Super Moderator
 
Mark's Avatar
 
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
Default

Thanks for looking up my previous post Erwin. Saved me a lot of typing ..
Mark is offline   Reply With Quote
Old 18-07-2003, 01:19 AM   #6
Trimack
Registered Member
 
Join Date: Jul 2003
Location: Ct. USA
Posts: 6
Smile

Yeah, Sorry Mark, i'll look more thoroughly next time for this kind of thing. I just did a quick skim before. So far so good on the McLaren, im sure there will be more questions though.
Trimack is offline   Reply With Quote
Old 18-07-2003, 08:17 AM   #7
Mark
Super Moderator
 
Mark's Avatar
 
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
Default

No problem Trimack ... keep 'em coming
Mark is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
subd patches peepo LightWave Basics 1 18-11-2010 03:11 PM
Spline Machine BlackClaw W.I.P 1 02-04-2005 05:51 PM
spline patching edd1e LightWave Basics 3 15-11-2003 11:31 AM
Spline. Spline Patching twisteddragon LightWave Basics 4 03-06-2003 05:37 PM


Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */