26-05-2003, 01:08 AM | #16 |
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Join Date: Jan 2003
Posts: 174
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Is it possible to stretch the particles vertically as they fall? Maybe some form of modifier where the globs strech in the direction they are moving?
That would work, um... if its possible. |
26-05-2003, 07:46 PM | #17 |
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Join Date: Jan 2003
Location: Milano, Italia
Posts: 195
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Sure you can
Just enable stretch direction to 'velocity' under 'geometry' tab in HV and choose the amount. Also 'mantain volume' should help in the case of water. Here is a little example with HV particles and collision enabled..
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Everything should be as simple as possible, but not more.. (AE) |
28-05-2003, 06:50 AM | #18 |
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Join Date: Apr 2003
Posts: 12
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This maybe past due but the Vidomi media player plays vidx videos and once you install it your other media players should have access to the codec to.
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28-05-2003, 06:52 AM | #19 |
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Join Date: Apr 2003
Posts: 12
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that looks sweet, buco , I'll have to try that!
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