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Old 23-05-2003, 08:18 PM   #1
oly
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Default Pouring Water filling a glass

I want to do an animation of water pouring into a fish boul which fills up then to have a fish swimming around i have created a fish and a fish bowl how can i achieve the water type effect i want
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Old 23-05-2003, 10:24 PM   #2
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I think you can make the boul a Collision Object and use Particles to fill it. But i havn't tryed this method for myself yet.
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Old 23-05-2003, 10:27 PM   #3
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http://www.nextlimit.com/

RealFlow would work and its only $1195.00
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Old 23-05-2003, 10:30 PM   #4
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i think he wouldn't spend that much money for a just-for-fun animation
I think RealFlow runs in DEMO mode if you downlaod it. But i don't know if you can save or import/export in DEMO.

Last edited by NeoSunaru; 23-05-2003 at 10:33 PM.
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Old 23-05-2003, 10:50 PM   #5
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Nope would not pay that i was thinking collisions and particle emmitters no idea how to do collision though and cold not get particle to look good as water
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Old 23-05-2003, 10:52 PM   #6
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well RealFlow uses Particles and your Boul as collision object

Open the ObjectProperties Window for your Boul and add a FX_Colission to it and make the type 'object'.
Make an Particle Emitter and use Hypervoxels (Object Type: Volume)

Maybe Phil can make a little tutorial on howto fill a glass with water using particles.

Last edited by NeoSunaru; 23-05-2003 at 11:06 PM.
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Old 24-05-2003, 07:26 AM   #7
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I think Realflow uses particles for the simulation, then exports a polygon object sequence for the water back to lightwave. You just surface this object to look like water.

There's a discussion on cgtalk about different ways of creating water here
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Old 24-05-2003, 09:47 AM   #8
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Theres a demo of how to do pouring water out of a glass in "Inside Lightwave 7" on page 963.

But its using Hypervoxels and the water does look a little globular but maybe the principal is the same.
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Old 24-05-2003, 10:04 AM   #9
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That's what i got with particles:
http://www.teammatrix.de/NeoSunaru/water_particles.avi (XviD Codec required)
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Old 24-05-2003, 07:02 PM   #10
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Neo,

Can't read the file? DivX reports that the file contains no known video data. (Using DivX 5.0.3)
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Old 24-05-2003, 08:34 PM   #11
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Hi Mark

I think this will clear why Divx won't play it

Cheers
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File Type: jpg xvid.jpg (5.4 KB, 135 views)
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Old 24-05-2003, 09:57 PM   #12
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quote myself: (XviD Codec required)
and not DivX

get AngelPotion Codec Pack and you won't have any problems viewing videos.

Last edited by NeoSunaru; 24-05-2003 at 10:01 PM.
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Old 25-05-2003, 01:09 AM   #13
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Ahh, now I see. Misread the original post. Although when I checked out the AngelPotion codec at Digital Digest (http://www.divx-digest.com/software/apcodec.html) I see that they've removed the codec from their download area due to compatibility problems.

However, I did manage to find a copy at another site, but after installing it, all I see is a black video frame...

Last edited by Mark; 25-05-2003 at 01:21 AM.
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Old 25-05-2003, 09:52 AM   #14
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You may try Nimo Codec Pack 5 Build 7. However i replaced the video with a DivX5 video.
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Old 25-05-2003, 12:50 PM   #15
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Ah-ha. Success. Cheers Neo.

The water looks good, but there's a tendency for it to look a little like molten glass as it's running. I'd be tempted to alter the thickness of the stream and maybe add a twist or some other turbulence to the particles to help break up the refraction pattern. (If this is possible - I've not played too much with HVs)..
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