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#1 |
Registered Member
Join Date: Jan 2004
Location: USA
Posts: 93
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Okay, I think I can achieve something here: Can anyone point me to a tornado tutorial or how to create one using HV. Also What I plan to do is start with the tornado and if possible gradually morph it into my logo at the end..
Is that even remotely possible.. Okay I am ready and waiting for ur response.. I have had 5 cups of Coffee, so I am wired and ready... dudes and dudetts... Thank you |
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#2 |
Full Access Member
Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
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i don't have the link to the tute but if you pop on over to Newtek Tutorials you will find it towards the bottom of the page.
__________________
Johnny was a chemist's son, but Johnny is no more. What Johnny thought was H2O was H2SO4. |
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#3 |
Registered Member
Join Date: Jan 2004
Location: USA
Posts: 93
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Ok,
R4s1n I founf the tutorial and I did it. I even went as far as toying witht he different properties. I guess I am missing something though. I can see the animation while in layout view. When I switch to VIper and render, I don't see a thing. How can I see the actual tornado, do I need to do something in surface editotr. Help me figure this out please. I would like to have the tornado morph into my logo if possible, if not just help so when I render the scene as a quicktime video I can see the tornado. Thank you |
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#4 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
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Particles themselves don't render. You need to add the Hypervoxels plugin via the volumetric effects panel, and then within this, enable the particles for hypervoxel effects.
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