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#16 |
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Join Date: Sep 2003
Location: Sweden
Posts: 598
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haha... yea. I have been looking on the net for pictures of sky skrapers for inspiration. i have another building in progress.
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#17 | |
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Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
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#18 |
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Join Date: Jun 2003
Location: Oregon
Posts: 367
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Hey I just might do that. Thanks for offering.
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#19 |
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Join Date: Sep 2003
Location: Sweden
Posts: 598
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This is some towers i just made. simpel but working, could work to have as small towers. A city always needs smal houses. hehe
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#20 |
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Join Date: Jan 2003
Location: Paris
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Nice building Voices, but I think the windows are alittle too far in.
Also it doesn' looks that great to clone the same building a couple times but I understand that it is just to take up more room in that shot. ![]() BTW, those building look like they have a pritty high polycount. You should also have some low poly ones that will be far away.
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#21 |
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Join Date: Sep 2003
Location: Sweden
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thank you. i think you are right, they might be allitle way in there. i will make some changes
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#22 |
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Join Date: Jun 2003
Location: Oregon
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The way the buildings will be mixed it shouldn't be a problem. Your right about low poly distance buildings Kvaalen. We just haven't got to that easy stuff yet.
![]() While your critiquing (which is good) how bout wipping up a building and donating it? ![]() (Leovenous, ever the politician for his cause) Sorry Ive been slow on the updates. I am getting bogged down with the mini battle coming near the end and all. I'd like to win this one. |
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