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Old 23-12-2003, 07:46 AM   #16
voices3d
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haha... yea. I have been looking on the net for pictures of sky skrapers for inspiration. i have another building in progress.
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Old 23-12-2003, 08:37 AM   #17
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Originally posted by Leovenous
if anyone finds a good working render box laying abandoned by the side of the road, let me know.
Well, if you need to hijack some processor cycles I've always got some going spare. Just let me know when and where I can grab the content directory.
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Old 23-12-2003, 06:11 PM   #18
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Hey I just might do that. Thanks for offering.
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Old 23-12-2003, 08:12 PM   #19
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This is some towers i just made. simpel but working, could work to have as small towers. A city always needs smal houses. hehe
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Old 23-12-2003, 08:25 PM   #20
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Nice building Voices, but I think the windows are alittle too far in.
Also it doesn' looks that great to clone the same building a couple times but I understand that it is just to take up more room in that shot.

BTW, those building look like they have a pritty high polycount. You should also have some low poly ones that will be far away.
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Old 23-12-2003, 11:58 PM   #21
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thank you. i think you are right, they might be allitle way in there. i will make some changes
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Old 24-12-2003, 02:31 AM   #22
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The way the buildings will be mixed it shouldn't be a problem. Your right about low poly distance buildings Kvaalen. We just haven't got to that easy stuff yet.

While your critiquing (which is good) how bout wipping up a building and donating it?

(Leovenous, ever the politician for his cause)

Sorry Ive been slow on the updates. I am getting bogged down with the mini battle coming near the end and all. I'd like to win this one.
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