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Old 11-01-2005, 08:34 AM   #16
ank-myrandor
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i still having problems with the ik-bones, and the cloth simulation, i have a small preview rendered and that willl be online asap

the particle system is working btw, but the render just stretched the particles , because in the animation they are looking just fine
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Old 12-01-2005, 08:48 AM   #17
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the test-animation i made

test render


crappy lycos , well just klick the link , you will be redirected in 5 seconds and just search for the file Test2.avi ^^

srry for this inconvenience




currently i'm riggin' the flower with bones ^^


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Old 29-01-2005, 08:46 PM   #18
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hey guy's a little update of my flower ,


i have the flower rigged with bones so i thought to get it move by ik , but ehm i have never done this in L8 , and only once in L7 , The bones are working , ik is enabled but the flower isn't moving with the bones itself. i don't know what i did wrong . i can post screens if someone wants to know some more about my problem ...
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Old 03-02-2005, 03:35 PM   #19
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Old 03-02-2005, 03:54 PM   #20
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Hey man,
it has been some time since I worked in lightwave, this is what I would do it my seem long but in the end it should work, I would start doing the bones and IK all over again from stratch, I dont know if thats the answer you were looking for.

good luck

Dae

ohh just thoght are the bones active.
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Old 03-02-2005, 03:59 PM   #21
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the bones work , with ik and all but the flower doesn't cooperate

when i start a new scene with just a box with bones it doesn't work either so i'm doing something wrong somehow

my setup,








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Old 03-02-2005, 04:18 PM   #22
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at the moment you have use bones from object set to self, try selecting the flower object there.

Dae
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Old 03-02-2005, 04:19 PM   #23
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srry Dae that doesn't work either
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Old 03-02-2005, 04:26 PM   #24
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sorry I couldn't help

good luck

Dae
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