![]() |
#1 |
Registered Member
Join Date: Jun 2004
Location: the netherlands
Posts: 29
|
![]()
well guys this is my first personal project in lightwaven and my 3rd or 4th project in Lightwave
![]() i want to make a flower that's drowning to the bottom of the sea, i know flowers don't sink but i have a good reason for it ![]() i hope you all like it, i have a lot of problems and i hope a lot of people can help me to make this really nice ![]()
__________________
My regards Ank Myrandor Last edited by ank-myrandor; 12-01-2005 at 09:21 AM. |
![]() |
![]() |
![]() |
#2 |
Registered Member
Join Date: Jun 2004
Location: the netherlands
Posts: 29
|
![]() ![]()
__________________
My regards Ank Myrandor Last edited by ank-myrandor; 14-12-2004 at 07:52 AM. |
![]() |
![]() |
![]() |
#3 |
Registered Member
Join Date: Jun 2004
Location: the netherlands
Posts: 29
|
![]()
my first problem is that i can't get an nice/realistic/good lookin texture for the green of my flower ....
2ndly i want to animate the flower with each leaf, but i don't have a clue how the jk bones work. the last i don't have a clue how to make the underwater scene ![]() ![]() comments and critics are very welcome ![]()
__________________
My regards Ank Myrandor Last edited by ank-myrandor; 08-12-2004 at 02:07 PM. |
![]() |
![]() |
![]() |
#4 |
Registered Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 51
|
![]()
Sorry guys, I'll have 2 ask these questions in dutch, cause I don't get the Q's in English:
Hi Ank, Is het een levende bloem en verdrinkt ie in de zee, dus probeert ie te zwemmen? Wat voor tex had je in gedachte voor de steel? And how close will U zoom in on the flower? U can bone the leaves in Modeler with skelegons and attach weightmaps 2 them, U can also choose 4 boning them in Lay-out. The control is more precize if U use the first method. I can help U with that if U have no clue how 2 do that. If U like-U could send the files to me and I'll send them back with skelegons and explanation how 2 use them. The best way 4 U 4 the future is 2 learn, how 2 do it yourselve. I can help U with that 2, if U like. Time is my only constraint as I have 2 fly from friday till wednesday. So thursday would B the first day I can help U. How realistic does the ocean have 2 B? If it has 2 B very realistic U might have 2 work with Caustics and volumetric texture-animated lights, which have a huge rendertime. If it just needs the illusion it might be a lot easier... Groeten (regards), T.
__________________
The Tsunami, starts as a little ripple... |
![]() |
![]() |
![]() |
#5 |
Registered Member
Join Date: Jun 2004
Location: the netherlands
Posts: 29
|
![]()
i'll be translating the 2 questions so everyone knows what we are talking about
![]() __________________________________________________ __ Is het een levende bloem en verdrinkt ie in de zee, dus probeert ie te zwemmen? __________________________________________________ __ translation: is it a living flower and is he drowning in the sea ? , so does he try to swim ? answer : no, i mean't that normally flowers will float on the sea but this one will be sinking to the bottom of the sea, I just want the bones to make an animation that a flower is flying above the sea, goes with the wind, hits the water and sinks to the bottom. __________________________________________________ __ Wat voor tex had je in gedachte voor de steel? __________________________________________________ __ translation: what texture did you had in mind for the green for the flower ? answer :some sort of nice grass, some with a nice gradient to brighter green.... __________________________________________________ _ And how close will U zoom in on the flower? __________________________________________________ _ pretty close just like the shots i made, mostly the flower will be like the shots that he is on the left. __________________________________________________ __ How realistic does the ocean have 2 B? If it has 2 B very realistic U might have 2 work with Caustics and volumetric texture-animated lights, which have a huge rendertime. If it just needs the illusion it might be a lot easier... __________________________________________________ __ illusion is good enough , well i would like the beams of light go trough the water like in most movies ![]() rendertime is nog problem at all ![]() ![]() Thanks for the offer for helping me, but i have no net at my place, i'm currently at my job-traineeship ( stage ) i hope i have internet at my place soon ( i just moved ) somebody showed me once jk-bones with inverse kenetics, i don't know much from it but at least i saw it once, i don't know if you were referring to that ...... tnx in advance anyway ![]()
__________________
My regards Ank Myrandor Last edited by ank-myrandor; 09-12-2004 at 11:45 AM. |
![]() |
![]() |
![]() |
#6 |
Registered Member
Join Date: Nov 2004
Location: Geneva, Switzerland
Posts: 50
|
![]()
Good idea
![]() ![]() http://d.fab1.waika9.com/image/nenuphar%201000.JPG |
![]() |
![]() |
![]() |
#7 |
Registered Member
Join Date: Jun 2004
Location: the netherlands
Posts: 29
|
![]()
my first tryout of the actual scene
![]() Stéphane you're right about the flower and I'm Trying to make a decent texture in photoshop ![]() the height and weight are in the good size ![]() i hope you all like it ![]() ![]() ![]()
__________________
My regards Ank Myrandor |
![]() |
![]() |
![]() |
#8 |
Full Access Member
Join Date: Apr 2003
Location: Hampshire, UK
Posts: 362
|
![]()
__________________
"I THINK, THEREFORE I AM" René*„escartes |
![]() |
![]() |
![]() |
#9 |
Registered Member
Join Date: Jun 2004
Location: the netherlands
Posts: 29
|
![]()
WOW
![]() tnx Dae for the link ![]() ![]()
__________________
My regards Ank Myrandor |
![]() |
![]() |
![]() |
#10 |
Registered Member
Join Date: Jun 2004
Location: the netherlands
Posts: 29
|
![]()
quick update
![]() well i haven't gone any further i think ... still having problems with texturing and the animation of the water is also a lot of work .... ![]() ![]() ![]()
__________________
My regards Ank Myrandor |
![]() |
![]() |
![]() |
#11 |
Registered Member
Join Date: Jun 2004
Location: the netherlands
Posts: 29
|
![]()
another update ..... lightwave is really hard
![]() ![]() ![]() Does anyone can tell me my problem in the particle system ? , besides the fact that u can obviously see that i don't know what i'm doing ![]() i want the particle system to be bubbles, that will rise when the flower sinks to the bottom ![]() you can see the spheres in the particle system but not in the render ![]() ![]() ![]() pls help ![]() C & C appreciated ![]()
__________________
My regards Ank Myrandor Last edited by ank-myrandor; 31-12-2004 at 08:23 AM. |
![]() |
![]() |
![]() |
#12 |
Full Access Member
Join Date: May 2004
Location: USA, Texas
Posts: 110
|
![]()
have you try using cloth(silk) on the petals and have the emeter effect them that way.
maybe ez then bones and doing it by hand
__________________
![]() |
![]() |
![]() |
![]() |
#13 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
|
![]()
i have a suggestion:
instead of having the flower in straight vertical position, maybe u should make it a little angled so it seems like its gradually sinking. ![]() But nice job with the water and lighting!:tup: |
![]() |
![]() |
![]() |
#14 |
Registered Member
Join Date: Jun 2004
Location: the netherlands
Posts: 29
|
![]()
tnx shadowfox that is a really good idea
![]() does the flower need to be in seperate layers or in 1 for giving the flowers the bones and the petals the cloth sim ... tnx for the tip Zeeman but i wanted to be it that way, but i don't know much about lightwave, and i never animated an object before so i think it's gonna take a while . if someone knows a good tut for riggin bones into an object, or someone who knows how the particle system works pls add here some comments ![]() ![]() this is for an animation in my porfolio-website so i'm putting here some music i want to play on the website ![]() C&C appreciated ![]() song number 1 song number 2
__________________
My regards Ank Myrandor |
![]() |
![]() |
![]() |
#15 |
Full Access Member
Join Date: May 2004
Location: USA, Texas
Posts: 110
|
![]()
__________________
![]() |
![]() |
![]() |
![]() |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
riggin flower | ank-myrandor | Animation | 3 | 30-01-2005 10:39 AM |
Flower fantasy | Lexxiam | Finished Work | 4 | 03-05-2004 10:57 AM |
underwater caustic scene | simple | W.I.P | 15 | 02-04-2004 08:46 PM |
underwater caustics | simple | Rendering, Lighting, Texturing and Effects | 5 | 24-03-2004 08:17 PM |
sunrise flower | Lexxiam | Finished Work | 5 | 02-10-2003 06:25 AM |
|