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#1 |
Full Access Member
Join Date: Jul 2004
Posts: 4
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Hello, I assume this is a simple question, hopefully with a simple soloution.
When loading new objects into the layout 1 of two things happen, a. the camera changes in size b. the whole scene changes in size and the camera stays the same Why is this happening? how do I prevent this or at least control this? Thanks in advance for your help! |
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#2 |
Full Access Member
Join Date: May 2004
Location: North Carolina
Posts: 119
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In layout, open your display options (press the D key), and select the grid size. That will adjust the size of the camera and the lights as well.
Hope that helps. Hoop |
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#3 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
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The problem you are experiencing is because of the disparity in scale between your objects. Until a keyframe is set, Lightwave will try to scale the grid and camera to keep everything in shot. Simply set a keyframe at frame zero for the camera, and you'll find that it stops moving around.
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#4 |
Full Access Member
Join Date: Jul 2004
Posts: 4
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Perfect! Thanks!
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Thread | Thread Starter | Forum | Replies | Last Post |
Model Size dilemma | asha_hardwire | Modeling | 6 | 08-05-2008 03:16 AM |
Changing size | bjørn | Members Lounge | 1 | 01-10-2006 10:43 PM |
Attachment size changed. | David | Site News & Announcements | 6 | 30-11-2003 12:55 AM |
Tabasco tutorial - how to set texture size in render | bopuc | LightWave Basics | 7 | 13-06-2003 01:46 PM |
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