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Old 18-11-2004, 10:35 PM   #1
pixelone
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Default Back to the logo animae.. Help

Okay, I think I can achieve something here: Can anyone point me to a tornado tutorial or how to create one using HV. Also What I plan to do is start with the tornado and if possible gradually morph it into my logo at the end..



Is that even remotely possible.. Okay I am ready and waiting for ur response.. I have had 5 cups of Coffee, so I am wired and ready... dudes and dudetts...


Thank you
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Old 19-11-2004, 03:19 AM   #2
R4s1n
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i don't have the link to the tute but if you pop on over to Newtek Tutorials you will find it towards the bottom of the page.
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Old 19-11-2004, 05:38 AM   #3
pixelone
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Default tornado

Ok,
R4s1n I founf the tutorial and I did it. I even went as far as toying witht he different properties. I guess I am missing something though. I can see the animation while in layout view. When I switch to VIper and render, I don't see a thing. How can I see the actual tornado, do I need to do something in surface editotr. Help me figure this out please.

I would like to have the tornado morph into my logo if possible, if not just help so when I render the scene as a quicktime video I can see the tornado.

Thank you
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Old 19-11-2004, 03:15 PM   #4
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Particles themselves don't render. You need to add the Hypervoxels plugin via the volumetric effects panel, and then within this, enable the particles for hypervoxel effects.
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