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#1 |
Registered Member
Join Date: Feb 2005
Posts: 2
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hi!
I just would make a realistic wave, but without any particles. Just w/ displacement map. I've already modeled my ocean and animated it w/ turbulence displacement map, but how to make a huge wave which will crash on buildings (like in the day after :p ) I hope my english was good because i'm french, so sorry if i'm not very clear :o THANK YOU |
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#2 |
Full Access Member
Join Date: Sep 2003
Location: Singapore,
Posts: 913
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Keyword is realistic,,, so i suggest you try www.nextlimit.com for the plugin or particals. Either way if realism is what you want,,, you need to use particals at the waves which are breaking.... You can read the book maya secreats of the pros... there is a technique which was used in a film. Displacement is good for major ocean,,,, but the crashing part... its particals i guess... but then again you can export meshes from the plugin and .... object sequecene....
Ok ok by now i have confused you.. So look at the site for the plugin if you can. Or try reading the book i mentioned... even if you are not buying it.. Hehe... But remember that particals is what you are heading towards.. no other way if you want realism.... that is. |
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#3 |
Registered Member
Join Date: Feb 2005
Posts: 2
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Ok,
thank you Kumar. I'll follow the way of particles ![]() But I think I will not buy the Maya's book :p Thank you again. |
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#4 |
Full Access Member
Join Date: May 2004
Location: North Carolina
Posts: 119
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Try NextLimit's Realflow demo. Quick easy and free for the download for experimentation.
Expensive to buy, but by far the most realistic water in the world. It also incorporates a program called Realwave which works just as well. That's the way dynamics are supposed to work. Hoop
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www.mean3d.com "Problems worthy of attack, prove their worth by hitting back." -- Piet Hein |
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#5 |
Full Access Member
Join Date: Mar 2005
Posts: 1
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i see that there is a LOT of ppl with great skills in here...good to be here
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