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Old 08-02-2006, 09:45 AM   #1
KrisYoung1980
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Default Finger/Wing Automation

Hello folks, got a bit of a puzzle here. I have a winged character and I'm using expressions tied to a NULL to control the unfolding/flapping of the wings, there are no problems with this as such, however layout doesn't update in real-time and I have to move the scrub to see where the wings have moved to - slightly annoying. In the exaple I've been looking at from Jonny Gordens Cartoon Character books, he has a similar control for splaying fingers howver his does update without needing to move the scrub. i can see no decernable difference between the set-ups both in terms of the expression controls and the layout settings and both characters have roughly the same poly count.... any ideas? (I had the same problem when I was working on my Bruce and Jackie characters and ended up abandoning the control system)
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Old 08-02-2006, 06:41 PM   #2
nemac4
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Are your expressions written under Motion Options, GE Expressions, or GE Modifier Expressions? It can make a difference in calculation order if you are using the Lscript format due to IK limitations. Try using the Motion Options expressions with after IK checked.

Hope this helps
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Old 10-02-2006, 12:29 PM   #3
KrisYoung1980
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Cheers, for the reply nemac - unfortunately though, what you described is exactly how I have it set up. Like I said, there is no descernable difference between what I have and Jonny Gordens example (with the obvious exception that his updates in real-time).
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Old 10-02-2006, 01:34 PM   #4
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Maybe try testing the setup on a different object or removing and reapplying the expressions. No telling what is wrong.
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Old 10-02-2006, 03:31 PM   #5
KrisYoung1980
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Cheers anyways - I guess its just one of these things that aint gonna happen for me

:beer:
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