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Old 17-07-2003, 03:14 AM   #1
roshan003
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Default dragon wing rigging

hey any ideas on how to animate these low poly wings? i was thinking maybe morphs but i'd prefere bones if anyone has any idea. thanks
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Old 18-07-2003, 01:19 AM   #2
koots
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i think morphs would be a bad idea.... it might make the wing deform oddly. maybe try increace the poly on the wing if the poly are too low i think it will look really funny
-jonn
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Old 22-07-2003, 03:40 PM   #3
buco
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I'd use a comb of then; I mean: bones for the real wings' bones and morph for in between parts (maybe using magnet or pole tool) to simulate air resistance. I saw somewhere an example where MD was used for that purpose but I think morph should work as well in a low poly obj. It also depends if you'll just animate flapping or opening and closing as well where MD (once properly setted..) should do the trick..
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