23-11-2006, 09:16 AM | #1 |
Registered Member
Join Date: Nov 2006
Location: norway
Posts: 7
|
Hand problems
Hey, im modeling a woman after backdrops.
Iv done most of the body but I cant seem make hands out of what Iv got. http://img.photobucket.com/albums/v4.../hand-prob.jpg Do I have to subdivide the whole model just to get enough vertices to make all five fingers? Anyone know what to do here? |
24-11-2006, 12:08 AM | #2 |
Full Access Member
Join Date: Jan 2006
Location: Belgium
Posts: 104
|
Hey,
Create a box in an other layer. Create the segments you need (or cut them). In your case 5. Shape out the hand. When you're done with that you have to connect the hand to them body. Count your edges on the body en compare them with the ones on the hand. Now you have to work 'till you've got the same number on body and hands. This means you have to weld points together on the hand. When that is done weld body and hand together. And clean and shape up. I think that must do it. jocco |
24-11-2006, 11:02 AM | #3 |
Registered Member
Join Date: Nov 2006
Location: norway
Posts: 7
|
OK, thanks.
Ill try that, |
25-11-2006, 06:42 AM | #4 |
Full Access Member
Join Date: Jul 2004
Location: Northern Indiana
Posts: 243
|
Jocco's Right, and you can use the bridge tool to connect them
:beer:
__________________
Exploring the world around me |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
need a hand | Ave | Members Lounge | 0 | 15-04-2007 11:13 PM |
UV problems | bjørn | Members Lounge | 1 | 17-01-2006 09:13 PM |
Hand Rock | duderender | W.I.P | 0 | 30-08-2004 09:56 PM |
Here is my actual WIP : a "hand-made" arcade... (it's not 3D sorry) | DKM | W.I.P | 10 | 08-05-2003 10:59 PM |
|