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#1 |
Super Moderator
Join Date: Jan 2003
Location: Reno,Nevada
Posts: 1,099
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I am Flying through the Mclaren modeling Tutorial and Loveing every Minute of it. In my mesh and in yours in the tutorial there is a couple spots where there are five Polys shareing one point and it makes for some gnarly looking spots that dont render so well
![]() One on the back corner of the car (see below for a shot) and some by the sir intake also. I find when rendering it makes for some very non smoothe renders ![]() Will we be fixing them later? |
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#2 |
Full Access Member
Join Date: Jan 2003
Location: Budapest, Hungary
Posts: 172
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i had the same kind of problem at my laren, i have truied to spin some quads on that area, which helped a bit, but as i can remember i have fixed it by moving some points around...
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#3 |
Super Moderator
Join Date: Jan 2003
Location: Reno,Nevada
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it seams no matter where I move the points around it still has some degree of pinching in the render
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#4 |
Full Access Member
Join Date: Jan 2003
Location: Budapest, Hungary
Posts: 172
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i will try to upload a wire-shot from my car later (tomorrow), maybe that will help to solve the problem.
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#5 |
Super Moderator
Join Date: Jan 2003
Location: Reno,Nevada
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Cool I spun the Pinched Polys to a flat area and adjusted the Points and..............Supa Fixed IT!!!!!!!!!!!
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#6 |
Super Moderator
Join Date: Jan 2003
Location: Reno,Nevada
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Here is the new Wire for anyone else incountering this problem.
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#7 |
Full Access Member
Join Date: Jan 2003
Location: Budapest, Hungary
Posts: 172
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#8 |
Full Access Member
Join Date: Jan 2003
Location: Budapest, Hungary
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i did the same thing as i remember... but i had some bulgyness with that 3-vertex... but yours is looking good to me
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#9 |
Super Moderator
Join Date: Jan 2003
Location: Reno,Nevada
Posts: 1,099
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I fixed the air intake perfectly by pulling and poding the points. I wanted to ask Philip, if I wanted to fix these problem polys is it possible to fix the mesh so it flows perfectly?
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