![]() |
#1 |
Full Access Member
Join Date: Apr 2003
Posts: 119
|
![]()
ok to start with i am very new to this ive been messing around with lightwave for about a week and im trying to model the mclaren f1 i have finished splining out one side of the car now this is where i get lost i mirror the the completed side to the opposite side now how do you get all the splines to go from splines to a surfaced object as you can see i dont have a clue what im talking about what im trying to say is go from just lines to something that actually looks like an object?.......
if anyone could help i would appreciate it ![]() ![]() |
![]() |
![]() |
![]() |
#2 |
Full Access Member
Join Date: Jan 2003
Location: Las Vegas, Nevada
Posts: 55
|
![]()
To take a screen shot push the print screen button on the key board. then open photoshop and paste it.
__________________
Lightwave wanna be http://members.cox.net/flynheli |
![]() |
![]() |
![]() |
#3 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
|
![]()
you have to patch splines to get surfaces.
to do that select either 3 or 4 splines, and go to multiply -> patches -> make spline patch or simply hit ctrl-f. note that the splines must "touch", so weld points where they meet. oh and; please use a comma and a period from time to time ![]()
__________________
Don't ever argue with idiots. They drag you down to their level and beat you with experience. |
![]() |
![]() |
![]() |
#4 |
Super Moderator
Join Date: Jan 2003
Location: Reno,Nevada
Posts: 1,099
|
![]()
how do you get all the splines to go from splines to a surfaced object
Download the patching Aiv's
__________________
www.ThreeDCG.com |
![]() |
![]() |
![]() |
#5 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
|
![]()
yes, Johnny, that would make it alot easier
![]()
__________________
Don't ever argue with idiots. They drag you down to their level and beat you with experience. |
![]() |
![]() |
![]() |
#6 |
Registered Member
Join Date: Jan 2003
Location: Los Angeles
Posts: 26
|
![]()
I have a free tutorial on my site that shows the basics of spline modeling and patching.
at the bottom of the page. Please do not link to products related to video tutorials. This forum is not a platform for advertising. Johnny9ball Moderator
__________________
Larry Shultz Online Training http://www.splinegod.com/onlinetraining.htm |
![]() |
![]() |
![]() |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
lost polygons | Noratio | Modeling | 3 | 19-07-2004 07:20 AM |
alpha lost ? | RiGLEY | Rendering, Lighting, Texturing and Effects | 3 | 16-04-2003 11:30 AM |
|