28-04-2003, 08:53 PM | #1 |
Registered Member
Join Date: Apr 2003
Posts: 71
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SUbpatch question
Hello,
Just finished a model in LightWave 7 and it was from the Tut of the coffe mug. My question is this; Being happy with the model I want to export it for use in Autodesk as well as Bryce, can I export it so that it will retain its smoothness created by the Sub patch after hitting the TAB key? Or, will I have to add meshsmooth modifiers or other to it in Autodesk? Mark (MBStudios) |
28-04-2003, 08:55 PM | #2 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
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you can freeze the current resolution by hitting ctrl-d, you might also want to change the SubPatch resulotion, this is done in the options panel, which you access by hitting "o"
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28-04-2003, 09:00 PM | #3 |
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I beleave if you want to export it you will have to Freeze the Object first. Under the Construst tab under Convert is the Freeze button this will turn all the Subpatches into Polygons.
Mabye Philip can help you better he has probbly exported stuff before...and take it away Philip....or anyone else who knows the exact answer.
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28-04-2003, 09:01 PM | #4 |
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LoL Philip I was drafting my post and dident know you were drafting one at the same time hehe.
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28-04-2003, 10:39 PM | #5 |
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Thanx Guys that explained that. Now if I might reply with another question.
When freezing it I now have a coffee mug with 16,200 pollies. OUCH!! ANyway to change that then freeze or to change the level of sub patching? Mark By the way, this site is awesome I dont know when I have ever went to a site and had sich quick and accurate responses. |
28-04-2003, 10:44 PM | #6 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
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you're welcome MBStudios, that's what we're here for. Hope you enjoy the site.
In modeler hit "o" to bring up the options panel, then adjust your SubPatch resolution, this one will be used when freezing.
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