Total runtime of this learning path is 31 hours 26 minutes. It contains 63 individual lessons.
Go from concept sketches to a complete 3D animation with these four courses taking you through the process of character modeling, texturing and rigging before moving onto animation. Here you'll learn the typical studio production pipeline with pose planning and storyboarding to create a full 2D animatic, which is then converted into a 3D animation in LightWave by following the workflow of pose-to-pose blocking and refining.
Learn the typical studio production pipeline with pose planning and storyboarding to create a full 2D animatic, which is then converted into a 3D animation in LightWave by following the workflow of pose-to-pose blocking and refining. This project will get you insight into the planning process for animation, as well as teach you how to apply important animation principles such as squash and stretch, timing and spacing, anticipation, weight, staging and arcs.