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SimplyLightWave Training Index

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Character Rigging, Deformations and Walk Cycle

by Philip Meyer Software: Lightwave Length: 02 hours 28 minutes

Get started with biped character rigging in LightWave with these five easy-to-follow lessons. We first create the skelegons and bones for our dummy character, and then move on to setting up IK handles and performing deformation tests, before finishing off with...

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Photorealism Volume 1 - Modeling the McLaren

by Philip Meyer Software: Lightwave Length: 33 hours 42 minutes

Master spline modeling and numerous other techniques in this course where we create a photorealistic 3D replica of a McLaren car. At close to 35 hours, it's the longest LightWave tutorial ever created and not for the faint of heart, though after having followe...

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Stratocaster Volume 1 - Modeling

by Philip Software: Lightwave Length: 11 hours 21 minutes

Learn everything you need to know about curve modeling with this course which shows you how to make a photorealistic Fender Stratocaster. After laying down splines for the body we move on to other techniques with subpatches and polygons creating the headstock,...

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SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
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